SangNom2
From Avisynth wiki
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{{FilterCat5|External_filters|Plugins|Plugins_x64|Restoration_filters|Deinterlacers}} | {{FilterCat5|External_filters|Plugins|Plugins_x64|Restoration_filters|Deinterlacers}} | ||
{{Filter3 | {{Filter3 | ||
− | | {{Author/tp7}}, | + | | {{Author/tp7}}, {{Author/Asd-g}} |
| v0.5.0 | | v0.5.0 | ||
| [https://github.com/Asd-g/AviSynth-SangNom2/releases SangNom2-0.5.0.7z] | | [https://github.com/Asd-g/AviSynth-SangNom2/releases SangNom2-0.5.0.7z] | ||
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== External Links == | == External Links == | ||
− | *[https://github.com/tp7/SangNom2 GitHub] - Source code repository. | + | *[https://github.com/tp7/SangNom2 GitHub] - Source code repository (original). |
*[https://github.com/Asd-g/AviSynth-SangNom2 GitHub] - Source code repository (updated). | *[https://github.com/Asd-g/AviSynth-SangNom2 GitHub] - Source code repository (updated). | ||
*[https://github.com/dubhater/vapoursynth-sangnom GitHub] - Source code repository (VapourSynth Port). | *[https://github.com/dubhater/vapoursynth-sangnom GitHub] - Source code repository (VapourSynth Port). |
Revision as of 19:12, 19 June 2020
Abstract | |
---|---|
Author | tp7, Asd-g |
Version | v0.5.0 |
Download | SangNom2-0.5.0.7z |
Category | Deinterlacing |
License | MIT but binaries are GPLv2 |
Discussion | Doom9 Thread |
Contents |
Description
SangNom2 is a reimplementation of MarcFD's old SangNom filter. Originally it's a single field deinterlacer using edge-directed interpolation but nowadays it's mainly used in anti-aliasing scripts. The output is not completely but mostly identical to the original SangNom.
- Note: SangNom2 v0.5.0 is a port of the VapourSynth version. See changelog for details.
What's Different
- It's open source
- Correct borders processing
- Additional colorspace support
- Internal multithreading support (v0.35 only)
- Requires SSE2
- Single threaded performance is mostly identical to the old version despite this plugin using SSE2.
- High bit-depth support (v0.4.0)
Y8
One of the most important differences is Y8 support in AviSynth 2.6. This enables much faster anti-aliasing (especially when used with the FTurn plugin) without any chroma processing. See MAA2 for example.
Requirements
- [x86]: AviSynth+ or AviSynth 2.6
- [x64]: AviSynth+
- Supported color formats: Y8, YV12, YV16, YV24, YV411
- AviSynth+: all planar Y and YUV formats, 8-16 bit and 32-bit float are supported
- *** vcredist_x86.exe required for SangNom2-x86
- *** vcredist_x64.exe required for SangNom2-x64
Syntax and Parameters
- SangNom2 (clip, int "order", int "aa", int "aac", int "threads", bool "dh" , bool "luma", bool "chroma" )
- clip =
- Input clip must be planar Y or YUV, 8-16bit and 32-bit float.
- clip =
- int order = 1
- Order of deinterlacing:
- int order = 1
- 0 : Double frame rate, top and bottom fields are kept but DoubleWeave must be called before SangNom2.
- 1 : Single frame rate, keep top field.
- 2 : Single frame rate, Keep bottom field.
- int aa = 48
- The strength of luma anti-aliasing, this value is considered in 8 bit clip.
- Must be between 0 and 128.
- int aa = 48
- int aac = 0
- Strength of chroma anti-aliasing. The strength of chroma anti-aliasing, this value is considered in 8 bit clip.
- Must be between 0 and 128.
- The original SangNom always assumes aa=0 for chroma processing.
- This makes some use cases harder to implement, so additional parameter aac was introduced. Default value is 0 to maintain backward compatibility.
- int aac = 0
- int threads =
- It's a dummy parameter for backward compatibility. (v0.4.0 only)
- v0.35 only:
- Control how many threads SangNom2 uses. This plugin uses min(number of logical processors, 4) threads to do its job.
- In my tests performance doesn't get any better when using more than 4 threads. Internally it uses a simple thread pool.
- int threads =
- bool dh = false
- Doubles the height of the input. Each line of the input is copied to every other line of the output and the missing lines are interpolated.
- Note: If
dh=true
, it will force all planes to be processed. - Default: false.
- bool dh = false
- bool luma = true
- bool chroma = true
- Planes to process.
- Default: luma=true; chroma=true.
- bool luma = true
SangNom
Backward compatible SangNom() function.
- SangNom (clip, int "order", int "aa")
- clip =
- Input clip must be planar Y or YUV, 8-16bit and 32-bit float.
- clip =
- int order = 1
- Order of deinterlacing:
- int order = 1
- 0 : Single frame rate, Keep bottom field.
- 1 : Single frame rate, keep top field. [default]
- 2 : Double frame rate, top and bottom fields are kept but DoubleWeave must be called before SangNom.
- int aa = 48
- The strength of luma anti-aliasing, this value is considered in 8 bit clip.
- Must be between 0 and 128, default is 48.
- int aa = 48
Examples
SangNom with default settings:
AviSource("blah.avi") SangNom2(order=1, aa=48, aac=0, dh=false, luma=true, chroma=false)
SangNom with double frame rate output:
AviSource("blah.avi") DoubleWeave() SangNom2(order=0, aa=48, aac=0)
Changelog
Version Date Changes
v0.5.0 2020/05/26 - Fixed order=0. - Added backward compatible SangNom function.
v0.4.0 2020/05/23 - Backport VapourSynth port by James1201 and dubhater. - High bit depth support - Add parameters: "dh", "luma", "chroma". - Internal multithreading disabled, "threads" is now just a dummy parameter. - AviSynth+: self-registers as MT_MULTI_INSTANCE. - Added support for AviSynth+ v8 interface.
v0.35 2013/11/26 - x64 build added. Confirmed to be a little slower than x86 on some resolutions with 4 threads and faster in other cases. - Compiled with MSVC++12, requires Microsoft Visual C++ 2012 Redistributable Package
v0.3 2013/07/26 - This plugin now works only with AviSynth 2.6 Alpha4 or later. All previous versions are not supported. Download previous release if you need that. - This version adds aac parameter, which allows to configure chroma aa strength. - It now also works on YV24 correctly, instead of processing only half chroma resolution.
v0.2 2013/07/14 - Second release, containing some significant performance improvements. - This plugin is now threaded with min(number of logical processors, 4) threads used by default. To change number of threads, just use threads parameter.
v0.1 2013/07/13 - First public release. Should be more or less stable but doesn't include many improvements.
Archived Downloads
Version | Download | Source Code |
---|---|---|
v0.35 | SangNom2-x86.zip | 0.35.zip |
v0.3 | SangNom2.dll | v0.3.zip |
v0.2 | SangNom2.dll | v0.2.zip |
v0.1 | SangNom2.dll | v0.1.zip |
External Links
- GitHub - Source code repository (original).
- GitHub - Source code repository (updated).
- GitHub - Source code repository (VapourSynth Port).
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