W2xncnnvk
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{{Filter3 | {{Filter3 | ||
|1={{Author/Asd-g}} | |1={{Author/Asd-g}} | ||
− | |2=1.0. | + | |2=1.0.1 |
− | |3=[https://github.com/Asd-g/AviSynthPlus-w2xncnnvk/releases/ w2xncnnvk-1.0. | + | |3=[https://github.com/Asd-g/AviSynthPlus-w2xncnnvk/releases/ w2xncnnvk-1.0.1.7z] |
|4=Resizers | |4=Resizers | ||
|5=[https://github.com/Asd-g/AviSynthPlus-w2xncnnvk/blob/main/LICENSE MIT] | |5=[https://github.com/Asd-g/AviSynthPlus-w2xncnnvk/blob/main/LICENSE MIT] | ||
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== Changelog == | == Changelog == | ||
Version Date Changes<br> | Version Date Changes<br> | ||
+ | v1.0.1 2022/09/12 - Fixed undefined behavior when upstream throw runtime error. | ||
+ | - Updated boost 1.80.0. | ||
+ | - Updated Vulkan SDK 1.3.224.1.<br> | ||
v1.0.0 2022/08/17 - Initial release. | v1.0.0 2022/08/17 - Initial release. | ||
<br> | <br> |
Latest revision as of 08:12, 18 May 2023
Abstract | |
---|---|
Author | Asd-g |
Version | 1.0.1 |
Download | w2xncnnvk-1.0.1.7z |
Category | Resizers |
License | MIT |
Discussion |
Contents |
[edit] Description
w2xncnnvk is a ncnn implementation of waifu2x converter, based on waifu2x-ncnn-vulkan.
This is a port of the VapourSynth plugin w2xncnnvk.Waifu2x.
[edit] Requirements
- Vulkan compatible device
- AviSynth+ r3682 (can be downloaded from here until official release is uploaded) or later
- Microsoft VisualC++ Redistributable Package 2022 (can be downloaded from here)
- Supported color formats: RGBPS
-
models
must be located in the same folder as w2xncnnvk.
[edit] Syntax and Parameters
- w2xncnnvk (clip input, int "noise", int "scale", int "tile_w", int "tile_h", int "model", int "gpu_id", int "gpu_thread", bool "tta", bool "fp32", bool "list_gpu")
- clip input =
- A clip to process.
- It must be in RGB 32-bit planar format.
- clip input =
- int noise = 0
- Denoise level.
- Large value means strong denoise effect, -1 - no effect.
- Must be between -1..3.
- Default: 0.
- int noise = 0
- int scale = 2
- Upscale ratio.
- Must be either 1 or 2.
- Default: 2.
- int scale = 2
- int tile_w = input_width
- int tile_h = input_height
- Tile width and height, respectively.
- Use smaller value to reduce GPU memory usage.
- Must be equal to or greater than 32.
- Default: input_width, input_height.
- int tile_w = input_width
- int model = 2
- Model to use.
- 0: upconv_7_anime_style_art_rgb
- 1: upconv_7_photo
- 2: cunet
- Default: 2.
- Model to use.
- int model = 2
- int gpu_id =
- GPU device to use.
- By default the default device is selected.
- int gpu_id =
- int gpu_thread = 2
- Thread count for upscaling.
- Using larger values may increase GPU usage and consume more GPU memory. If you find that your GPU is hungry, try increasing thread count to achieve faster processing.
- Default: 2.
- int gpu_thread = 2
- bool tta = false
- Enable TTA(Test-Time Augmentation) mode.
- Default: False.
- bool tta = false
- bool fp32 = false
- Enable FP32 mode.
- Default: False.
- bool fp32 = false
- bool list_gpu = false
- Simply print a list of available GPU devices on the frame and does nothing else.
- Default: False.
- bool list_gpu = false
[edit] Examples
w2xncnnvk with default settings:
ColorBars(pixel_type="RGBPS") w2xncnnvk(noise=0, scale=2, model=2, gpu_thread=2, tta=false, fp32=false, list_gpu=false)
[edit] Changelog
Version Date Changes
v1.0.1 2022/09/12 - Fixed undefined behavior when upstream throw runtime error. - Updated boost 1.80.0. - Updated Vulkan SDK 1.3.224.1.
v1.0.0 2022/08/17 - Initial release.
[edit] External Links
- GitHub - Source code repository.
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