SangNom2
From Avisynth wiki
(Difference between revisions)
(Created page with "== SangNom2 == Reimplementation of the old MarcFD's SangNom filter. Output is not completely but mostly identical. <br> === What's different === * It's open source * Correct...") |
m (update) |
||
Line 1: | Line 1: | ||
− | == SangNom2 == | + | {{FilterCat|External_filters|Restoration_filters|Deinterlacers}} |
+ | [[Category:Plugins]] | ||
+ | {{Filter3 | ||
+ | | {{Author/tp7}} | ||
+ | | v0.35 | ||
+ | | [http://github.com/tp7/SangNom2/releases/download/0.35/SangNom2-x86.zip SangNom2-x86.zip] | ||
+ | | Deinterlacing | ||
+ | | [http://opensource.org/licenses/MIT MIT] | ||
+ | |}} | ||
+ | <br> | ||
+ | == Description == | ||
+ | :SangNom2 is a reimplementation of MarcFD's old [[SangNom]] filter. The output is not completely but mostly identical. | ||
+ | <br> | ||
+ | ==== What's different ==== | ||
+ | :*It's open source | ||
+ | :*Correct borders processing | ||
+ | :*Additional colorspace support | ||
+ | :*Multithreading support | ||
+ | :*Requires [[SSE2]] | ||
− | + | :: *Single threaded performance is mostly identical to the old version despite this plugin using [[SSE2]]. | |
<br> | <br> | ||
+ | ==== Y8 ==== | ||
− | + | :One of the most important differences is [[Y8]] support in AviSynth 2.6. This enables much faster anti-aliasing | |
− | + | :(especially when used with FTurn plugin) without any chroma processing. See [[maa]] for example. | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
<br> | <br> | ||
+ | == Requirements == | ||
+ | :- [http://forum.doom9.org/showthread.php?t=168764 AviSynth 2.6.0 Alpha5] or later | ||
+ | :- Supported color formats: [[Y8]], [[YV12]], [[YV16]], [[YV24]], [[YV411]] | ||
− | + | :- [[SSE2]] capbale CPU | |
− | + | ||
<br> | <br> | ||
− | + | == [[Script variables|Syntax and Parameters]] == | |
− | + | :{{Template:FuncDef|SangNom2 (''clip'', ''int'' "order", ''int'' "aa", ''int'' "aac", ''int'' "threads")}} | |
− | + | <br> | |
− | + | ::{{Par2|order|int|1}} | |
− | + | :::Order of deinterlacing: | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ::::*0 : Double frame rate, top and bottom fields are kept but [[DoubleWeave]] must be called before SangNom2. | |
− | + | ::::*1 : Single frame rate, keep top field. | |
− | + | ::::*2 : Single frame rate, Keep bottom field. | |
− | + | <br> | |
− | It's the same as | + | ::{{Par2|aa|int|48}} |
− | + | :::Strength of luma anti-aliasing. | |
− | == | + | <br> |
− | This | + | ::{{Par2|aac|int|0}} |
+ | :::Strength of chroma anti-aliasing. The original [[SangNom]] always assumes {{Template:FuncDef|aa}}=0 for chroma processing. This makes some use | ||
+ | :::cases harder to implement, so additional parameter {{Template:FuncDef|aac}} was introduced. It's the same as {{Template:FuncDef|aa}} but for chroma. Default value | ||
+ | :::is 0 to maintain backward compatibility. | ||
+ | <br> | ||
+ | ::{{Par2|threads|int| }} | ||
+ | :::Control how many threads SangNom2 uses. This plugin uses min(number of logical processors, 4) threads to do its job. In my | ||
+ | :::tests performance doesn't get any better when using more than 4 threads. Internally it uses a simple thread pool. | ||
+ | <br> | ||
+ | == Changelog == | ||
+ | Version Date Changes<br> | ||
+ | v0.35 11/26/2013 - x64 build added. | ||
+ | Confirmed to be a little slower than x86 on some resolutions with 4 threads and faster in other cases.<br> | ||
+ | v0.3 07/26/2013 - This plugin now works only with AviSynth 2.6 Alpha4 or later. All previous versions are not supported. | ||
+ | Download previous release if you need that. | ||
+ | - This version adds aac parameter, which allows to configure chroma aa strength. | ||
+ | - It now also works on YV24 correctly, instead of processing only half chroma resolution.<br> | ||
+ | v0.2 07/14/2013 - Second release, containing some significant performance improvements. | ||
+ | - This plugin is now threaded with min(number of logical processors, 4) threads used by default. | ||
+ | To change number of threads, just use threads parameter.<br> | ||
+ | v0.1 07/13/2013 - First public release. | ||
+ | Should be more or less stable but doesn't include many improvements. | ||
+ | <br> | ||
+ | == Archived Downloads == | ||
+ | {| class="wikitable" border="1"; width="400px" | ||
+ | |- | ||
+ | !!width="100px"| Version | ||
+ | !!width="150px"| Download | ||
+ | !!width="150px"| Source Code | ||
+ | |- | ||
+ | !v0.35 | ||
+ | |[http://github.com/tp7/SangNom2/releases/download/0.35/SangNom2-x86.zip SangNom2-x86.zip] | ||
+ | [http://github.com/tp7/SangNom2/releases/download/0.35/SangNom2-x64.zip SangNom2-x64.zip] | ||
+ | |[http://github.com/tp7/SangNom2/archive/0.35.zip 0.35.zip] | ||
+ | |- | ||
+ | !v0.3 | ||
+ | |[http://github.com/tp7/SangNom2/releases/download/v0.3/SangNom2.dll SangNom2.dll] | ||
+ | |[http://github.com/tp7/SangNom2/archive/v0.3.zip v0.3.zip] | ||
+ | |- | ||
+ | !v0.2 | ||
+ | |[http://github.com/tp7/SangNom2/releases/download/v0.2/SangNom2.dll SangNom2.dll] | ||
+ | |[http://github.com/tp7/SangNom2/archive/v0.2.zip v0.2.zip] | ||
+ | |- | ||
+ | !v0.1 | ||
+ | |[http://github.com/tp7/SangNom2/releases/download/v0.1/SangNom2.dll SangNom2.dll] | ||
+ | |[http://github.com/tp7/SangNom2/archive/v0.1.zip v0.1.zip] | ||
+ | |} | ||
+ | <br> | ||
+ | == External Links == | ||
+ | *[http://forum.doom9.org/showthread.php?t=168315 Doom9 Forum] - SangNom2 discussion. |
Revision as of 20:02, 10 May 2014
Abstract | |
---|---|
Author | tp7 |
Version | v0.35 |
Download | SangNom2-x86.zip |
Category | Deinterlacing |
License | MIT |
Discussion |
Contents |
Description
- SangNom2 is a reimplementation of MarcFD's old SangNom filter. The output is not completely but mostly identical.
What's different
- It's open source
- Correct borders processing
- Additional colorspace support
- Multithreading support
- Requires SSE2
- *Single threaded performance is mostly identical to the old version despite this plugin using SSE2.
Y8
- One of the most important differences is Y8 support in AviSynth 2.6. This enables much faster anti-aliasing
- (especially when used with FTurn plugin) without any chroma processing. See maa for example.
Requirements
- - SSE2 capbale CPU
Syntax and Parameters
- SangNom2 (clip, int "order", int "aa", int "aac", int "threads")
- int order = 1
- Order of deinterlacing:
- int order = 1
- 0 : Double frame rate, top and bottom fields are kept but DoubleWeave must be called before SangNom2.
- 1 : Single frame rate, keep top field.
- 2 : Single frame rate, Keep bottom field.
- int aa = 48
- Strength of luma anti-aliasing.
- int aa = 48
- int aac = 0
- Strength of chroma anti-aliasing. The original SangNom always assumes aa=0 for chroma processing. This makes some use
- cases harder to implement, so additional parameter aac was introduced. It's the same as aa but for chroma. Default value
- is 0 to maintain backward compatibility.
- int aac = 0
- int threads =
- Control how many threads SangNom2 uses. This plugin uses min(number of logical processors, 4) threads to do its job. In my
- tests performance doesn't get any better when using more than 4 threads. Internally it uses a simple thread pool.
- int threads =
Changelog
Version Date Changes
v0.35 11/26/2013 - x64 build added. Confirmed to be a little slower than x86 on some resolutions with 4 threads and faster in other cases.
v0.3 07/26/2013 - This plugin now works only with AviSynth 2.6 Alpha4 or later. All previous versions are not supported. Download previous release if you need that. - This version adds aac parameter, which allows to configure chroma aa strength. - It now also works on YV24 correctly, instead of processing only half chroma resolution.
v0.2 07/14/2013 - Second release, containing some significant performance improvements. - This plugin is now threaded with min(number of logical processors, 4) threads used by default. To change number of threads, just use threads parameter.
v0.1 07/13/2013 - First public release. Should be more or less stable but doesn't include many improvements.
Archived Downloads
Version | Download | Source Code |
---|---|---|
v0.35 | SangNom2-x86.zip | 0.35.zip |
v0.3 | SangNom2.dll | v0.3.zip |
v0.2 | SangNom2.dll | v0.2.zip |
v0.1 | SangNom2.dll | v0.1.zip |
External Links
- Doom9 Forum - SangNom2 discussion.