Stack16
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Stack16 is a workaround format commonly used to process 16-bit content in AviSynth's native 8-bit environment. | Stack16 is a workaround format commonly used to process 16-bit content in AviSynth's native 8-bit environment. | ||
− | As explained in the [[ | + | As explained in the [[Dither_tools|Dither]] documentation: |
{{BlueBox}}As Avisynth doesn't support natively high bit depth, a specific format named 'stack16' is introduced. The picture is made of two parts: one containing the highest 8 bits (MSB) for each pixel, stacked on top of another containing the lowest 8 bits (LSB). When previewing the video stored in stack16 format, the top part looks quite like the original picture and the bottom one generally looks like psychedelic garbage.{{End_BlueBox}} | {{BlueBox}}As Avisynth doesn't support natively high bit depth, a specific format named 'stack16' is introduced. The picture is made of two parts: one containing the highest 8 bits (MSB) for each pixel, stacked on top of another containing the lowest 8 bits (LSB). When previewing the video stored in stack16 format, the top part looks quite like the original picture and the bottom one generally looks like psychedelic garbage.{{End_BlueBox}} | ||
[[Category:Glossary]] | [[Category:Glossary]] |
Revision as of 15:26, 8 March 2015
Stack16 is a workaround format commonly used to process 16-bit content in AviSynth's native 8-bit environment.
As explained in the Dither documentation:
As Avisynth doesn't support natively high bit depth, a specific format named 'stack16' is introduced. The picture is made of two parts: one containing the highest 8 bits (MSB) for each pixel, stacked on top of another containing the lowest 8 bits (LSB). When previewing the video stored in stack16 format, the top part looks quite like the original picture and the bottom one generally looks like psychedelic garbage.