Convert60ito24p
From Avisynth wiki
(Difference between revisions)
Raffriff42 (Talk | contribs) m (link fix) |
|||
(3 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
− | + | {{FilterCat4|External_filters|Scripts|Adjustment_filters|Frame_Rate_Conversion}} | |
− | + | {{Filter3 | |
+ | |scharfis_brain | ||
+ | | | ||
+ | |[http://home.arcor.de/scharfis_brain/convert60ito24p.avs convert60ito24p.avs] [http://web.archive.org/web/20121102063915/http://home.arcor.de/scharfis_brain/convert60ito24p.avs] | ||
+ | |Frame Rate Converters | ||
+ | | | ||
+ | |6=[http://forum.doom9.org/showthread.php?s=&threadid=63368 Doom9 Thread]}} | ||
− | + | == Description == | |
− | + | This function converts 60fps video into 24fps avoiding jerky motion. | |
− | + | *'''Note:''' this method is rather old (2003), better alternatives are available. | |
− | == | + | <br> |
− | + | == Requirements == | |
− | + | * AviSynth 2.5.8 or later | |
− | + | * [[Interlacing_and_deinterlacing|Progressive]] input only | |
− | + | * Supported color formats: [[RGB24]], [[RGB32]], [[YUY2]] | |
− | + | <br> | |
− | + | == [[Script variables|Syntax and Parameters]] == | |
− | + | {{Template:FuncDef|convert60ito24p (clip video, int mode, int offset)}} | |
− | + | <br> | |
− | + | <br> | |
− | 0 uses simple 24 out of 60 selection -> jerky motion | + | :{{Par2|video|clip| }} |
− | + | ::Input clip. | |
− | + | <br> | |
− | + | :{{Par2|mode|int| }} | |
− | + | ::Mode 0 does a simple 2 out of 5 selection, which results in jerky motion. Use this mode for comparing purposes. | |
+ | ::Modes 1 to 3 are using blending of nearby Frames to avoid jerkyness and "simulate" motionblur. The higher the mode-number the more motionblur will be made and thus the motion gets smoother. Modes 2 and 3 are only recommended with a shutterspeed of 1/60sec. With shorter shutter speeds use Mode 1. | ||
+ | ::*<code>mode=0</code> : uses simple 24 out of 60 selection -> jerky motion. | ||
+ | <ul><DD><DD><pre style="width: 100%;"> | ||
+ | A B C D E F G H I J K L M N O P Q R <- input sequence | ||
| | | | | | | <- | = direct copy | | | | | | | | <- | = direct copy | ||
1 2 3 4 5 6 7 <- resulting output sequence | 1 2 3 4 5 6 7 <- resulting output sequence | ||
− | + | </pre></ul> | |
− | 1 introduces a blending of every other frame from its nearest neighbors | + | ::*<code>mode=1</code> : introduces a blending of every other frame from its nearest neighbors. This mode delivers a non-jerky motion and should be used with shutter speeds below 1/60sec! ie. 1/120 or shorter. |
− | + | <ul><DD><DD><pre style="width: 100%;"> | |
− | + | A B C D E F G H I J K L M N O P Q R <- input sequence | |
− | + | ||
− | + | ||
| \ / | \ / | \ / | <- | = direct copy ; \ / = 50:50 blending | | \ / | \ / | \ / | <- | = direct copy ; \ / = 50:50 blending | ||
1 2 3 4 5 6 7 <- resulting output sequence | 1 2 3 4 5 6 7 <- resulting output sequence | ||
− | + | </pre></ul> | |
− | + | ::*<code>mode=2</code> : uses blending on every frame, ideal for shutter speed of 1/60 sec since it simulates very close the 24p (1/24sec) motion blur and thus giving a really smooth 24p - motion as a positive side-effect, this mode reduces noise and nearly completely eliminates remained line flickering of the deinterlacing! | |
− | + | <ul><DD><DD><pre style="width: 100%;"> | |
− | + | A B C D E F G H I J K L M N O P Q R <- input sequence | |
− | 2 uses blending on every frame | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
\|/ \ / \|/ \ / \|/ \ / \|/ <- \|/ = 25:50:25 blending ; \ / = 50:50 blending | \|/ \ / \|/ \ / \|/ \ / \|/ <- \|/ = 25:50:25 blending ; \ / = 50:50 blending | ||
1 2 3 4 5 6 7 <- resulting output sequence | 1 2 3 4 5 6 7 <- resulting output sequence | ||
− | + | </pre></ul> | |
− | mode 2 | + | ::*<code>mode=3</code> : similar to mode 2 but with more motion blur. |
− | + | ::*Any other number given to mode just returns the original (60fps) input clip. | |
− | + | <br> | |
− | + | :{{Par2|offset|int| }} | |
− | + | ::Apply an offset for selecting the 2 out of 5 frames - pattern. | |
− | + | <br> | |
− | + | == Examples == | |
− | + | Import("convert60ito24p.avs")<br> | |
− | + | [[AviSource]]("blah.avi") | |
− | + | QTGMC() # or any other double frame rate deinterlacer | |
− | + | convert60ito24p(2,0) | |
− | + | <br> | |
− | + | ==External Links == | |
− | + | * [http://forum.doom9.org/showthread.php?s=&threadid=63368 Doom9 Forum] - Convert60ito24p discussion. | |
− | + | * [http://home.arcor.de/scharfis_brain/60ito24p.html scharfis_brain's website][http://web.archive.org/web/20121101034135/http://home.arcor.de/scharfis_brain/60ito24p.html] - Convert60ito24p webpage. | |
− | + | <br> | |
− | + | <br> | |
− | + | ----------------------------------------------- | |
− | + | '''Back to [[External_filters#Frame_Rate_Conversion|External Filters]] ←''' | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | == Links == | + | |
− | * [http://forum.doom9.org/showthread.php?s=&threadid=63368 Convert60ito24p | + | |
− | + | ||
− | [[ | + |
Latest revision as of 08:56, 12 November 2015
Abstract | |
---|---|
Author | scharfis_brain |
Version | |
Download | convert60ito24p.avs [1] |
Category | Frame Rate Converters |
License | |
Discussion | Doom9 Thread |
Contents |
[edit] Description
This function converts 60fps video into 24fps avoiding jerky motion.
- Note: this method is rather old (2003), better alternatives are available.
[edit] Requirements
- AviSynth 2.5.8 or later
- Progressive input only
- Supported color formats: RGB24, RGB32, YUY2
[edit] Syntax and Parameters
convert60ito24p (clip video, int mode, int offset)
- clip video =
- Input clip.
- int mode =
- Mode 0 does a simple 2 out of 5 selection, which results in jerky motion. Use this mode for comparing purposes.
- Modes 1 to 3 are using blending of nearby Frames to avoid jerkyness and "simulate" motionblur. The higher the mode-number the more motionblur will be made and thus the motion gets smoother. Modes 2 and 3 are only recommended with a shutterspeed of 1/60sec. With shorter shutter speeds use Mode 1.
mode=0
: uses simple 24 out of 60 selection -> jerky motion.
A B C D E F G H I J K L M N O P Q R <- input sequence | | | | | | | <- | = direct copy 1 2 3 4 5 6 7 <- resulting output sequence
mode=1
: introduces a blending of every other frame from its nearest neighbors. This mode delivers a non-jerky motion and should be used with shutter speeds below 1/60sec! ie. 1/120 or shorter.
A B C D E F G H I J K L M N O P Q R <- input sequence | \ / | \ / | \ / | <- | = direct copy ; \ / = 50:50 blending 1 2 3 4 5 6 7 <- resulting output sequence
mode=2
: uses blending on every frame, ideal for shutter speed of 1/60 sec since it simulates very close the 24p (1/24sec) motion blur and thus giving a really smooth 24p - motion as a positive side-effect, this mode reduces noise and nearly completely eliminates remained line flickering of the deinterlacing!
A B C D E F G H I J K L M N O P Q R <- input sequence \|/ \ / \|/ \ / \|/ \ / \|/ <- \|/ = 25:50:25 blending ; \ / = 50:50 blending 1 2 3 4 5 6 7 <- resulting output sequence
mode=3
: similar to mode 2 but with more motion blur.- Any other number given to mode just returns the original (60fps) input clip.
- int offset =
- Apply an offset for selecting the 2 out of 5 frames - pattern.
[edit] Examples
Import("convert60ito24p.avs")
AviSource("blah.avi") QTGMC() # or any other double frame rate deinterlacer convert60ito24p(2,0)
[edit] External Links
- Doom9 Forum - Convert60ito24p discussion.
- scharfis_brain's website[2] - Convert60ito24p webpage.
Back to External Filters ←