Talk:TimeStretch

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Thanks and cheers,<br>
 
Thanks and cheers,<br>
 
--[[User:Raffriff42|Raffriff42]] 23:07, 16 February 2016 (CET)
 
--[[User:Raffriff42|Raffriff42]] 23:07, 16 February 2016 (CET)
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=====Possible answers=====
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# The changes in TimeStretchPlugin will be included in TimeStretch in AviSynth 2.6.1[http://forum.doom9.org/showthread.php?t=172054#post1718302]. So until then it's probably best to use the plugin since it uses an updated SoundTouch library (v1.8.0) and has multichannel support[http://forum.doom9.org/showthread.php?t=171804#post1722472].
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# Looking at <tt>SoundTouch.cpp</tt> it seems AviSynth is currently using the SoundTouch library from 2006 (v1.13). The plugin uses the latest library so there may or may not be some differences in the quality. Have not checked.
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#Wilbert said this: ''"If you don't supply these values, i guess the library sets default values. But i don't know what these default values are or where exactly they are set. Will check later."''[http://forum.doom9.org/showthread.php?t=171804&page=2#post1732120]
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Hope it helps. [[User:Reel.Deal|Reel.Deal]] 02:42, 17 February 2016 (CET)

Revision as of 02:42, 17 February 2016


Questions

  1. Is TimeStretch deprecated in preference to TimeStretchPlugin?
  2. Or conversely, is TimeStretch equally good after the latest updates? (it sounds OK to me)
  3. I cannot find where (in the source code) the default arguments are applied -- are they SoundTouch defaults? Are the doc'd defaults up to date?
  4. From listening tests, it seems to me quickseek is true by default, which can really degrade the sound. True?
  5. "This is NOT a sample exact plugin..." -- this section refers to audio track duration, I assume?
  6. "In 2.61 an updated SoundTouch library is used..." -- what is 2.61 and how do I know whether I have it?

Thanks and cheers,
--Raffriff42 23:07, 16 February 2016 (CET)


Possible answers
  1. The changes in TimeStretchPlugin will be included in TimeStretch in AviSynth 2.6.1[1]. So until then it's probably best to use the plugin since it uses an updated SoundTouch library (v1.8.0) and has multichannel support[2].
  2. Looking at SoundTouch.cpp it seems AviSynth is currently using the SoundTouch library from 2006 (v1.13). The plugin uses the latest library so there may or may not be some differences in the quality. Have not checked.
  3. Wilbert said this: "If you don't supply these values, i guess the library sets default values. But i don't know what these default values are or where exactly they are set. Will check later."[3]

Hope it helps. Reel.Deal 02:42, 17 February 2016 (CET)

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