|
|
(2 intermediate revisions by one user not shown) |
Line 1: |
Line 1: |
− | {{Template:FuncDef|aWarpSharp2(int "thresh", int "blur", int "type", int "depth", int "chroma")}}
| + | #REDIRECT [[aWarpSharp2/aWarpSharp2]] |
| | | |
− | == Parameters ==
| + | THIS PAGE NEEDS TO BE DELETED! |
− | | + | |
− | {{Par|thresh|int|128}}
| + | |
− | :range: 0 to 255<br>
| + | |
− | ::Saturation limit for edge detection. Reduce for less aggressive sharpening.
| + | |
− | <br>
| + | |
− | {{Par|blur|int|2 for type 0, 3 for type 1}}
| + | |
− | :range: 0 to 100<br>
| + | |
− | ::Number of blur passes over edge mask.<br>
| + | |
− | ::Less passes increase sharpening effect, but can produce major artifacts with high depth and thresh.<br>
| + | |
− | ::You can use values higher than 100, but probably won't see any difference.<br>
| + | |
− | ::Chroma is processed with (blur+1)/2 passes.<br>
| + | |
− | <br>
| + | |
− | {{Par|type|int|0}}
| + | |
− | ::Type of blur:
| + | |
− | ::* 0 : radius 6 blur.
| + | |
− | ::* 1 : radius 2 blur, requires around 8x more passes than type 0 for the same effect (will be just 2.5x slower), but produce better quality.
| + | |
− | <br>
| + | |
− | {{Par|depth|int|16}}
| + | |
− | :range: -128 to 127<br>
| + | |
− | ::Strength of the final warping. Negative values result in warping in oppositedirection.
| + | |
− | <br>
| + | |
− | {{Par|chroma|int|4}}
| + | |
− | ::Processing mode for chroma planes (U and V):
| + | |
− | ::* 0 : fill with zeroes
| + | |
− | ::* 1 : don't care, default for aSobel and aBlur
| + | |
− | ::* 2 : copy
| + | |
− | ::* 3 : process
| + | |
− | ::* 4 : guide by luma - default for aWarpSharp, aWarp, and aWarp4 only
| + | |
− | ::* 5 : same as 3, but don't process luma
| + | |
− | ::* 6 : same as 4, but don't process luma
| + | |