::::Saturation limit for edge detection. Reduce for less aggressive sharpening.
<br>
::{{Par2|blur|int|2}}
:::Range: 0 to 100<br>
::::Number of blur passes over edge mask.<br>
::::Less passes increase sharpening effect, but can produce major artifacts with high {{Template:FuncDef|depth}} and {{Template:FuncDef|thresh}} values.<br>
::::You can use values higher than 100, but probably won't see any difference.<br>
::::Chroma is processed with (blur+1)/2 passes.<br>
:::<span style="color:red">'''Note:'''</span> Unless {{Template:FuncDef|blur}} is specifically set, it will default to 3 if {{Template:FuncDef|type}}=1.
<br>
::{{Par2|type|int|0}}
::::Type of blur:
:::::* 0 : radius 6 blur.
:::::* 1 : radius 2 blur, requires around 8x more passes than {{Template:FuncDef|type}}=0 for the same effect (will be 2.5x slower), but will produce better quality.
<br>
::{{Par2|depth|int|16}}
:::Range: -128 to 127<br>
::::Strength of the final warping. Negative values result in warping in opposite direction.