DGPQtoHLG
From Avisynth wiki
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== Description == | == Description == | ||
− | DGPQtoHLG | + | [[DGPQtoHLG]] converts HDR10 PQ to HDR10 HLG. The input and output color spaces are BT.2020 YUV420P16. This filter is intended for use case where full HDR10 HLG is required.<br> |
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==External Links == | ==External Links == | ||
+ | *[https://web.archive.org/web/20190327124603/http://forum.doom9.org/showthread.php?t=175624 Doom9 Forum] - discussion (archived). | ||
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'''Back to [[External_filters#Levels_and_Chroma|External Filters]] ←''' | '''Back to [[External_filters#Levels_and_Chroma|External Filters]] ←''' |
Latest revision as of 18:17, 3 August 2021
Abstract | |
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Author | Donald Graft |
Version | v1.0 |
Download | DGPQtoHLG_1.0.rar |
Category | Adjustment Filters |
License | Closed source |
Discussion | DG Tools Forum |
Contents[hide] |
[edit] Description
DGPQtoHLG converts HDR10 PQ to HDR10 HLG. The input and output color spaces are BT.2020 YUV420P16. This filter is intended for use case where full HDR10 HLG is required.
[edit] Requirements
[edit] Syntax and Parameters
- DGPQtoHLG (clip, float "light", string "impl")
- clip =
- Input clip; must be YUV420P16 colospace.
- clip =
- float light = 1000.0
- Mastering light level (or MaxCLL) of the input PQ stream. If metadata is not available set light as needed for acceptable output.
- float light = 1000.0
- string impl = "255"
impl="sw"
- Software mode (slow).impl="255"
- Use CUDA, device is chosen automatically.impl="0"
- Use CUDA on device 0 (use desired device number).
- string impl = "255"
[edit] Examples
Here is a typical AviSynth+ script:
DGSource("hdr_sample.dgi") DGHDRtoSDR(light=1000.0)
[edit] Changelog
Version Date Changes v1.0 2018/07/02 - Latest release
[edit] Archived Downloads
Version | Download | Mirror |
---|---|---|
v1.0 | DGPQtoHLG_1.0.rar | DGPQtoHLG_1.0.rar |
[edit] External Links
- Doom9 Forum - discussion (archived).
Back to External Filters ←