AVSCube
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*[https://github.com/TomArrow/ColorMatch3D/releases GitHub] - ColorMatch3D - tool that creates a .cube 3D LUT that matches colors of a reference image with a different grading. [https://forum.fanres.com/thread-3609.html Discussion thread] | *[https://github.com/TomArrow/ColorMatch3D/releases GitHub] - ColorMatch3D - tool that creates a .cube 3D LUT that matches colors of a reference image with a different grading. [https://forum.fanres.com/thread-3609.html Discussion thread] | ||
*[https://github.com/wswartzendruber/hlg-tools GitHub] - hlg-tools - this tool suite consists of the basics needed to generate 3D LUTs that will convert video streams from Perceptual Quantizer (PQ) HDR into Hybrid-Log Gamma (HLG) HDR. [https://forum.doom9.org/showthread.php?t=182499 Discussion thread], [https://forum.doom9.org/showthread.php?t=181282 original discussion thread] | *[https://github.com/wswartzendruber/hlg-tools GitHub] - hlg-tools - this tool suite consists of the basics needed to generate 3D LUTs that will convert video streams from Perceptual Quantizer (PQ) HDR into Hybrid-Log Gamma (HLG) HDR. [https://forum.doom9.org/showthread.php?t=182499 Discussion thread], [https://forum.doom9.org/showthread.php?t=181282 original discussion thread] | ||
− | *[https://rationalqm.us/misc/AMPAS-CLF-LUT-pseudoCode.pdf AMPAS CLF LUT PseudoCode | + | *[https://rationalqm.us/misc/AMPAS-CLF-LUT-pseudoCode.pdf AMPAS] CLF LUT PseudoCode - Walkthrough on different interpolation methods |
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'''Back to [[External_filters#Levels_and_Chroma|External Filters]] ←''' | '''Back to [[External_filters#Levels_and_Chroma|External Filters]] ←''' |
Revision as of 18:56, 11 July 2023
Abstract | |
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Author | Donald Graft |
Version | v1.3 |
Download | avscube_1.3.zip |
Category | Adjustment Filters |
License | Open source |
Discussion | Doom9 Thread |
Contents |
Description
AviSynth+ plugin to load and apply Adobe 3D LUTs to a clip. Ported from VapourSynth timecube plugin.
Requirements
Syntax and Parameters
- Cube (clip, string "cube", int "cpu", int "interp", int "fullrange")
- clip =
- Input clip; the filter receives and delivers the RGBP16 color space.
- clip =
- string cube = ""
- Full path of the 3D LUT file. This must be an Adobe *.cube file.
- string cube = ""
- int cpu = INT_MAX
- cpu: default INT_MAX, which selects best SIMD.
- 0 : SIMD_NONE
- 1 : SIMD_SSE41
- 2 : SIMD_AVX2
- 3 : SIMD_AVX512
- cpu: default INT_MAX, which selects best SIMD.
- int cpu = INT_MAX
- int interp = 0
- interp: default 0 selects the worse interpolation method for backwards compatibility reasons.
- 0 : trilinear interpolation
- 1 : tetrahedral interpolation
- interp: default 0 selects the worse interpolation method for backwards compatibility reasons.
- int interp = 0
- int fullrange = 1
- 0 : limited range
- 1 : full range
- int fullrange = 1
Examples
Apply 3D LUT to clip obtained from BlankClip:
BlankClip(pixel_type="RGBP16", color=$ff0000) Cube("...\test.cube") ConvertToYUV420()
Apply 3D LUT to HDR10 PQ clip obtained from DGSource() to go to HLG:
# Source DGSource("THE GREAT WALL.dgi")
# From Limited Range 10bit YUV420 to 16bit Full Range Planar RGB z_ConvertFormat(pixel_type="RGBP16", colorspace_op="2020:st2084:2020:limited=>rgb:st2084:2020:full", dither_type="error_diffusion")
# Load and apply "PQ_to_HLG.cube" to go from PQ to HLG Cube("PQ_to_HLG.cube", fullrange=1, interp=1)
# From 16bit Full Range Planar RGB to Limited Range 10bit YUV420 with dithering z_ConvertFormat(pixel_type="YUV420P10", colorspace_op="rgb:std-b67:2020:full=>2020:std-b67:2020:limited", dither_type="error_diffusion")
Changelog
Version Date Changes v1.3 2022/01/21 - Updated to timecube version 1.3 base code. - Added frame properties passthrough. - Updated the help document. v1.1 2019/01/25 - Rather than upgrade to r2a I ported the fullrange fix only. v1.0 2018/08/16 - Initial release
Archived Downloads
Version | Download | Mirror |
---|---|---|
v1.3 | avscube_1.3.zip | avscube_1.3.zip |
v1.1 | avscube_1.1.rar | avscube_1.1.rar |
v1.0 | avscube_1.0.rar | avscube_1.0.rar |
External Links
- Doom9 Forum - FranceBB LUT Collection
- GitHub - ColorMatch3D - tool that creates a .cube 3D LUT that matches colors of a reference image with a different grading. Discussion thread
- GitHub - hlg-tools - this tool suite consists of the basics needed to generate 3D LUTs that will convert video streams from Perceptual Quantizer (PQ) HDR into Hybrid-Log Gamma (HLG) HDR. Discussion thread, original discussion thread
- AMPAS CLF LUT PseudoCode - Walkthrough on different interpolation methods
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