DeHalo alpha: Difference between revisions
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== Syntax and Parameters == | == Syntax and Parameters == | ||
{{Template:FuncDef|DeHalo_alpha(clip clp, float "rx", float "ry", float "darkstr", float "brightstr", float "lowsens", float "highsens", float "ss")}} | :{{Template:FuncDef|DeHalo_alpha (''clip'' clp, ''float'' "rx", ''float'' "ry", ''float'' "darkstr", ''float'' "brightstr", ''float'' "lowsens", ''float'' "highsens", ''float'' "ss")}} | ||
<br> | <br> | ||
<br> | <br> | ||
:{{ | ::{{Par2|clp|clip| }} | ||
:{{ | ::::Input clip. | ||
::Range: 1.0 - 3.0 | <br> | ||
::{{Par2|rx|float|2.0}} | |||
::{{Par2|ry|float|2.0}} | |||
:::Range: 1.0 - 3.0 | |||
:::As usual, the radii for halo removal. | ::::As usual, the radii for halo removal. | ||
::::<span style="color:red">'''Note:'''</span> | :::::<span style="color:red">'''Note:'''</span> | ||
:::::This function is rather sensitive to the radius settings. | ::::::This function is rather sensitive to the radius settings. | ||
:::::Set it as low as possible! If radius is set too high, it will start missing small spots.<br> | ::::::Set it as low as possible! If radius is set too high, it will start missing small spots.<br> | ||
<br> | <br> | ||
:{{ | ::{{Par2|darkstr|float|1.0}} | ||
:{{ | ::{{Par2|brightstr|float|1.0}} | ||
::Range: 0.0 - 1.0 [<0.0 and >1.0 possible] | :::Range: 0.0 - 1.0 [<0.0 and >1.0 possible] | ||
:::The strength factors for processing dark and bright halos. Default 1.0 both for symmetrical processing. | ::::The strength factors for processing dark and bright halos. Default 1.0 both for symmetrical processing. | ||
:::On Comic/Anime, darkstr=0.4~0.8 sometimes might be better ... sometimes. | ::::On Comic/Anime, {{Template:FuncDef|darkstr}}=0.4~0.8 sometimes might be better ... sometimes. | ||
:::In general, the function seems to preserve dark lines rather well.<br> | ::::In general, the function seems to preserve dark lines rather well.<br> | ||
<br> | <br> | ||
:{{ | ::{{Par2|lowsens|int|50}} | ||
:{{ | ::{{Par2|highsens|int|50}} | ||
:: Range: 0 - 100 | ::: Range: 0 - 100 | ||
:::Sensitivity settings, not that easy to describe them exactly ... | ::::Sensitivity settings, not that easy to describe them exactly ... | ||
:::In a sense, they define a window between how weak an achieved effect has to be to get fully accepted, and how strong an achieved effect has to be to get fully discarded. | ::::In a sense, they define a window between how weak an achieved effect has to be to get fully accepted, and how strong an achieved effect has to be to get fully discarded. | ||
:::Defaults are 50 and 50 ... try and see for yourself. | ::::Defaults are 50 and 50 ... try and see for yourself. | ||
<br> | <br> | ||
:{{ | ::{{Par2|ss|float|1.5}} | ||
:: Range: 1.0 - ??? | ::: Range: 1.0 - ??? | ||
:::Supersampling factor, to avoid creation of aliasing. | ::::Supersampling factor, to avoid creation of aliasing. {{Template:FuncDef|ss}}=1.0 -> no supersampling. | ||
<br> | <br> | ||
Revision as of 13:03, 28 January 2014
| Abstract | |
|---|---|
| Author | Didée |
| Version | MT2 |
| Download | DeHalo_alpha_MT2 |
| Category | Dehalo |
| Requirements | YV12 |
| License | |
| Discussion | |
Description
Reduce halo artifacts that can occur when sharpening.
Requirements:
- - AviSynth 2.5.8 or later
- - Supported color formats: YV12
- - Progressive input only
Required Filters:
- MaskTools2 2.0a48+
- Repair.dll - part of the RemoveGrain package.
Syntax and Parameters
- DeHalo_alpha (clip clp, float "rx", float "ry", float "darkstr", float "brightstr", float "lowsens", float "highsens", float "ss")
- clip clp =
- Input clip.
- clip clp =
- float rx = 2.0
- float ry = 2.0
- Range: 1.0 - 3.0
- float rx = 2.0
- As usual, the radii for halo removal.
- Note:
- This function is rather sensitive to the radius settings.
- Set it as low as possible! If radius is set too high, it will start missing small spots.
- Note:
- As usual, the radii for halo removal.
- float darkstr = 1.0
- float brightstr = 1.0
- Range: 0.0 - 1.0 [<0.0 and >1.0 possible]
- float darkstr = 1.0
- The strength factors for processing dark and bright halos. Default 1.0 both for symmetrical processing.
- On Comic/Anime, darkstr=0.4~0.8 sometimes might be better ... sometimes.
- In general, the function seems to preserve dark lines rather well.
- int lowsens = 50
- int highsens = 50
- Range: 0 - 100
- int lowsens = 50
- Sensitivity settings, not that easy to describe them exactly ...
- In a sense, they define a window between how weak an achieved effect has to be to get fully accepted, and how strong an achieved effect has to be to get fully discarded.
- Defaults are 50 and 50 ... try and see for yourself.
- float ss = 1.5
- Range: 1.0 - ???
- Supersampling factor, to avoid creation of aliasing. ss=1.0 -> no supersampling.
- Range: 1.0 - ???
- float ss = 1.5
Examples
AviSource("Blah.avi") DeHalo_alpha()
Changelog
Changes 2006-01-31: - Changed syntax to use MaskTools2
Changes 2005-11-15: - Initial release
External Links
- Doom9 Forum - DeHalo_alpha discussion.
- Doom9 Forum - Modified DeHalo_alpha: here with increased search-radius for validation.
- Doom9 Forum - DeHalo_alpha with contra-sharpening.
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