AAA
From Avisynth wiki
Abstract | |
---|---|
Author | Soulhunter |
Version | |
Download | AAA.avs |
Category | Anti-aliasing |
Requirements |
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License | |
Discussion |
Contents |
Description
Anti-aliasing filter designed for anime.
Note: This script is very old and usually not recommended nowadays.
Requirements
- AviSynth 2.5.8 or later
- Progressive input only
- Supported color formats: YV12
Required Plugins
Syntax and Parameters
- AAA (clip clp, int "Xres", int "Yres", int "Xshrp", int "Yshrp", int "US", int "DS", bool "chroma")
- clip clp =
- Input clip.
- clip clp =
- int Xres =
- int Yres =
- Xres/Yres = The final resolution... InputSize = OutputSize is the default
- int Xres =
- int Xshrp = 15
- int Yshrp = 15
- Xshrp/Yshrp = UnFilter strength... Settings of 15,15 are the defaults
- int Xshrp = 15
- int US = 0
- US = Resizer for upsampling... 0 = PointResize (default) / 1 = Lanczos
- int US = 0
- int DS = 0
- DS = Resizer for downsampling... 0 = Bilinear (default) / 1 = Bicubic / 2 = Lanczos
- int DS = 0
- bool chroma = false
- Chroma = Enable/disable chroma antialiasing... Disable = false (default) / enable = true
- bool chroma = false
Examples
AAA with default settings:
AviSource("Blah.avi") AAA(Xshrp=15, Yshrp=15, US=0, DS=0, chroma=false)
#Or if you don't want to adjust the settings you could just run: LanczosResize(width*2,height*2).TurnLeft().SangNom().TurnRight().SangNom().LanczosResize(width,height).Unfilter(15,15)
External Links
- Doom9 Forum - Original discussion.
- Doom9 Forum - AAAmod script.
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