AAA

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Revision as of 22:32, 29 September 2014 by Reel.Deal (Talk | contribs)

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Abstract
Author Soulhunter
Version
Download AAA.avs
Category Anti-aliasing
Requirements
  • YV12
License
Discussion

Contents

Description

Anti-aliasing filter designed for anime.
Note: This script is very old and usually not recommended nowadays.


Requirements

  • AviSynth 2.5.8 or later
  • Progressive input only
  • Supported color formats: YV12

Required Plugins


Syntax and Parameters

AAA (clip clp, int "Xres", int "Yres", int "Xshrp", int "Yshrp", int "US", int "DS", bool "chroma")


clip  clp =
Input clip.


int  Xres =
int  Yres =
Xres/Yres = The final resolution... InputSize = OutputSize is the default


int  Xshrp = 15
int  Yshrp = 15
Xshrp/Yshrp = UnFilter strength... Settings of 15,15 are the defaults


int  US = 0
US = Resizer for upsampling... 0 = PointResize (default) / 1 = Lanczos


int  DS = 0
DS = Resizer for downsampling... 0 = Bilinear (default) / 1 = Bicubic / 2 = Lanczos


bool  chroma = false
Chroma = Enable/disable chroma antialiasing... Disable = false (default) / enable = true


Examples

AAA with default settings:

AviSource("Blah.avi")
AAA(Xshrp=15, Yshrp=15, US=0, DS=0, chroma=false)
#Or if you don't want to adjust the settings you could just run:
LanczosResize(width*2,height*2).TurnLeft().SangNom().TurnRight().SangNom().LanczosResize(width,height).Unfilter(15,15)


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