ColorBars theory
Contents |
SMPTE color bars
ilter: ColorBars ...
Description of encoded colour-bar signals according to the 4:2:2 level of Recommendation ITU-R BT.601 and ITU-R BT.709. Those are described in Rec. ITU-R BT.801-1) and Rec. ITU-R BT.18..).
colorbars.jpg |
The SMPTE color bars - RGB [16,235] (Rec.601 coefficients, 75% intensity) |
In the SMPTE color bars the top two-thirds of the image consists of seven colorbars. ... Rec.601 75%, later Rec.709 at 100%. Below those seven bars a combination of blue, magenta, cyan, and white boxes is given. When a television receiver is set to filter out all colors except for blue, these boxes, combined with the of color bars, are used to properly adjust the color controls. If they are properly adjusted, there is no visible distinction between the bars and the boxes, and you should see four solid blue bars. The bottom section of the test pattern is called the pluge ... is used to ...
From left to right, the colorbars consists of the following colors (given in normalized colorspace rgb [0,1]):
light grey | (0.75,0.75,0.75) |
yellow | (1,1,0) |
cyan | (0,1,1) |
green | (0,1,0) |
magenta | (1,0,1) |
red | (1,0,0) |
blue | (0,0,1) |
black and white are given by
white | (1,1,1) |
black | (0,0,0) |
100/0/75/0 bars using Rec.601 coefficients
Y,Cb,Cr [16,235]
As an example, consider the color yellow (0.75,0.75,0) (the used color conversions can be found here: Color conversions):
yellow:
Y = Kr*R + Kg*G + Kb*B = 0.75*(0.299 + 0.587)*219 + 16 = 0.6645*219 + 16 = 161.53 = 162
Cb = (B-Y)/(1-Kb) = (0 - 0.6645)/(1-0.114)*112 + 128 = -0.75*112 + 128 = 44
Cr = (R-Y)/(1-Kr) = (0.75 - 0.6645)/(1-0.299)*112 + 128 = 0.1220*112 + 128 = 141.66 = 142
color | YCbCr |
light grey | 180,128,128 (b48080) |
yellow | 162,44,142 (a22c8e) |
cyan | 131,156,44 (839c2c) |
green | 112,72,58 (70483a) |
magenta | 84,184,198 (54b8c6) |
red | 65,100,212 (4164d4) |
blue | 35,212,114 (23d472) |
white: 235,128,128 (eb8080)
black: 16,128,128 (108080)
R,G,B [16,235]
yellow:
R = 0.75*219 + 16 = 180.25 = 180
G = 0.75*219 + 16 = 180.25 = 180
B = 0*219 + 16 = 16
color | RGB |
light grey | 180,180,180 (b4b4b4) |
yellow | 180,180,16 (b4b410) |
cyan | 16,180,180 (10b4b4) |
green | 16,180,16 (10b410) |
magenta | 180,16,180 (b410b4) |
red | 180,16,16 (b41010) |
blue | 16,16,180 (1010b4) |
white: 235,235,235 (ebebeb)
black: 16,16,16 (101010)
100/0/100/0 bars using Rec.601 coefficients
Y,Cb,Cr [16,235]
color | YCbCr |
light grey | 180,128,128 (b48080) |
yellow | 210,16,146 (d21092) |
cyan | 170,166,16 (aaa610) |
green | 145,54,34 (913622) |
magenta | 106,202,222 (6acade) |
red | 81,90,240 (515af0) |
blue | 41,240,110 (29f06e) |
white: 235,128,128 (eb8080)
black: 16,128,128 (108080)
R,G,B [16,235]
color | RGB |
light grey | 235,235,235 (ebebeb) (white !!!) |
yellow | 235,235,16 (ebeb10) |
cyan | 16,235,235 (10ebeb) |
green | 16,235,16 (10eb10) |
magenta | 235,16,235 (eb10eb) |
red | 235,16,16 (eb1010) |
blue | 16,16,235 (1010eb) |
white: 235,235,235 (ebebeb)
black: 16,16,16 (101010)
the pluge using Rec.601 coefficients
-4/0/4 IRE levels: ...
+Q/-I levels:
100% * 20IRE / 92.5IRE = 21.6216% = 0.2162 (include reference to 20IRE ...)
The components iq can be obtained by rotating vu 33 degrees poyton - eq.33 (Poyton wrong; det!=1, or am I too drunk?), that is
Q = V*cos(Pi*33/180) + U*sin(Pi*33/180)
I = - V*sin(Pi*33/180) + U*cos(Pi*33/180)
and thus
V = Q*cos(Pi*33/180) - I*sin(Pi*33/180)
U = Q*sin(Pi*33/180) + I*cos(Pi*33/180)
The components vu can be obtained from B-Y and R-Y in the following way poyton - eq.33:
V = 0.492*(B-Y_601)
U = 0.877*(R-Y_601)
+Q: Q=0.2162, I=0, Y=0
0.492*(B-Y_601) = Q*cos(Pi*33/180) - I*sin(Pi*33/180) = 0.2162*cos(Pi*33/180) = 0.1813
0.877*(R-Y_601) = Q*sin(Pi*33/180) + I*cos(Pi*33/180) = 0.2162*sin(Pi*33/180) = 0.1178
Y_601 = 0
R-Y_601 = 0.1178/0.877 = 0.1343 => R = 0.1343
B-Y_601 = 0.1813/0.492 = 0.3685 => B = 0.3685
G = (Y_601 - Kr*R - Kb*B)/Kg = (0 - 0.299*0.1343 - 0.114*0.3685)/0.587 = -0.1400
Cb_601 = (B - Y_601)/(1-Kb) = 0.4159
Cr_601 = (R - Y_601)/(1-Kr) = 0.1742
thus for ycbcr [16,235]: y = 16, cb = 112*0.4159+128 = 175, cr = 112*0.1742+128 = 148
and for rgb [16,235]: r = 219*0.1343+16 = 45, g = 219*(-0.1400)+16 = -15, b = 219*0.3685+16 = 97
-I: q=0, i=-0.2162, Y=0
0.492*(B-Y_601) = Q*cos(Pi*33/180) - I*sin(Pi*33/180) = 0.2162*sin(Pi*33/180) = 0.1178
0.877*(R-Y_601) = Q*sin(Pi*33/180) + I*cos(Pi*33/180) = -0.2162*cos(Pi*33/180) = -0.1813
Y_601 = 0
R-Y_601 = -0.1813/0.877 = -0.2067 => R = -0.2067
B-Y_601 = 0.1178/0.492 = 0.2394 => B = 0.2394
G = (Y_601 - Kr*R - Kb*B)/Kg = (0 - 0.299*(-0.2067) - 0.114*0.2394)/0.587 = 0.0588
Cb_601 = (B - Y_601)/(1-Kb) = 0.2701
Cr_601 = (R - Y_601)/(1-Kr) = -0.2949
thus for ycbcr [16,235]: y = 16, cb = 112*0.2701+128 = 158, cr = 112*(-0.2949)+128 = 95
and for rgb [16,235]: r = 219*(-0.2067)+16 = -29, g = 219*0.0588+16 = 29, b = 219*0.2394+16 = 68
While ycbcr is a valid color, the corresponding rgb value is not, since r is negative. Instead of rounding it to zero, the luminance is highered to make red zero (this is done in in AviSynth v2.57). As a consequence the green for the +Q signal is also positive. This way the phase of the YIQ signal is preserved. r is zero for R = -16/219 = -0.0731, and thus Y_601 = -0.0731+0.2067 = 0.1336. It follow that:
+Q: Q=0.2162, I=0, Y=0.1336
R = 0.1343 + 0.1336 = 0.2679
B = 0.3685 + 0.1336 = 0.5021
G = -0.1400 + 0.1336 = -0.0064
and thus for rgb [16,235]: r = 219*0.2679+16 = 75, b = 219*0.5021+16 = 126, g = 219*(-0.0064)+16 = 15
-I: Q=0, I=-0.2162, Y=0.1336
R = -0.2067 + 0.1336 = -0.0731
B = 0.2394 + 0.1336 = 0.3730
G = 0.0588 + 0.1336 = 0.1924
and thus for rgb [16,235]: r = 219*(-0.0731)+16 = 0, b = 219*0.3730+16 = 98, g = 219*0.1924+16 = 58
..........................
ycbcr the same?
..........................
+Q = ycbcr{16, 175, 148} = hex ycbcr{10, AD, 94}
-I = ycbcr{16, 158, 95} = hex ycbcr{10, 9E, 5F}
+Q = rgb{75, 15, 126} = hex rgb{4B, 0F, 7E}
-I = rgb{0, 58, 98} = hex rgb{0, 3A, 62}
100/0/75/0 bars using Rec.709 coefficients
Y,Cb,Cr [16,235]
color | YCbCr |
light grey | 180,128,128 (b48080) |
yellow | 168,44,136 (a82c88) |
cyan | 145,147,44 (91932c) |
green | 134,63,52 (863f34) |
magenta | 63,193,204 (3fc1cc) |
red | 51,109,212 (336dd4) |
blue | 28,212,120 (1cd478) |
white (1,1,1): 235,128,128 (eb8080)
black (0,0,0): 16,128,128 (108080)
100/0/100/0 bars using Rec.709 coefficients
Y,Cb,Cr [16,235]
color | YCbCr |
light grey | 180,128,128 (b48080) |
yellow | 219,16,138 (db108a) |
cyan | 188,154,16 (bc9a10) |
green | 173,42,26 (ad1a2a) |
magenta | 78,214,230 (4ed6e6) |
red | 63,102,240 (3f66f0) |
blue | 32,240,118 (20f076) |
white: 235,128,128 (eb8080)
black: 16,128,128 (108080)
the pluge using Rec.709 coefficients
-4,0,+4 IRE: same as 1c.
+Q: q=0.2162, i=0, y=0 -I: q=0, i=-0.2162, y=0
+Q = ycbcr{16, 172.4, 145.7} = hex ycbcr{10, AC, 92} -I = ycbcr{16, 156.8, 98.6} = hex ycbcr{10, 9D, 63}
+Q: q=0.2162, i=0, y=0.134 (makes red zero for -I) -I: q=0, i=-0.2162, y=0.134 (makes red zero for -I)
+Q = rgb{74.8, 17.2, 125.9} = hex rgb{4B, 11, 7E} -I = rgb{0, 53.5, 97.6} = hex rgb{0, 36, 62}
Looking at Poynton again:
http://www.poynton.com/notes/colour_and_gamma/ColorFAQ.html
It says that YUV is derived (defined is a better word) from Y_601,B-Y_601,R-Y_601. So, it's not derived from Y_709. To compute the corresponding YCbCr for Rec.709 one should do the following:
YUV->RGB->YCbCr (Rec.709)
But i guess that's only possible after "correcting RGB (raising luma with 13.4%)". The uncorrected (negative) RGB values are used to do this.
References:
- Rec. ITU-R BT.801-1 (Rec.601 coefficients)
- Rec. ITU-R BT.18.. (Rec.709 coefficients)
- http://en.wikipedia.org/wiki/Color_bars