AddGrainC
From Avisynth wiki
Revision as of 17:40, 5 June 2016 by Raffriff42 (Talk | contribs)
Abstract | |
---|---|
Author | |
Version | 1.7.1 |
Download | AddGrainC-1.7.1.7z |
Category | Effects |
License | GPLv2 |
Discussion | Doom9 Thread |
Contents |
Description
Generate film-like grain or other effects (like rain) by adding random noise to a video clip. This noise may optionally be horizontally or vertically correlated to cause streaking.
AddGrain and AddGrainC are aliases for one another; there is no difference in functionality, only in syntax.
Requirements
- AviSynth 2.5.8 or 2.6.0 or greater
- Progressive input only
- Supported color formats: RGB24, RGB32, YUY2, YV12, *YV16, *YV24, *YV411, *Y8
- * These additional planar colorspaces are not available in AviSynth 2.5.8.
- MMX or SSE2 capable CPU
- Microsoft Visual C++ 2012 Redistributable Package (x86 / x64)
Syntax and Parameters
- AddGrain (clip, float "var", float "hcorr", float "vcorr", float "uvar", int "seed", bool "constant", bool "sse2")
- AddGrainC (clip, float "var", float "uvar", float "hcorr", float "vcorr", int "seed", bool "constant", bool "sse2")
- clip =
- Input clip.
- clip =
- float var = 1.0
- The standard deviation (strength) of the luma noise, 0.0 is disabled.
- float var = 1.0
- float uvar = 0.0
- The standard deviation (strength) of the chroma noise, 0.0 is disabled.
- uvar does nothing in RGB mode.
- float uvar = 0.0
- float hcorr = 0.0
- float vcorr = 0.0
- Horizontal and vertical correlation, which causes a nifty streaking effect.
- Range: 0.0 - 1.0
- Horizontal and vertical correlation, which causes a nifty streaking effect.
- float hcorr = 0.0
- int seed = -1
- Specifies a repeatable grain sequence. Set to at least 0 to use.
- int seed = -1
- bool constant = false
- Specifies a constant grain pattern on every frame.
- bool constant = false
Examples
AddGrainC with default values:
AviSource("Blah.avi") AddGrainC(var=1.0, uvar=0.0, hcorr=0.0, vcorr=0.0, seed=-1, constant=false, sse2=true)
Changelog
Version Date Developer Changes
1.7.1 2013/11/25 Firesledge Added a 64-bit version. Compiled with MSVC 2012 (requires the 2012 runtime libraries) 1.7.0 2012/08/16 Firesledge Supports Y8, YV16, YV24 and YV411 colorspaces. 1.6.1 2011/10/29 LaTo INV. Automatic switch to MMX if SSE2 is not supported by the CPU. 1.6.0 2011/10/28 LaTo INV. Added SSE2 code (50% faster than MMX) 1.5.4 2011/10/27 Firesledge Fixed bad pixels on the last line in YV12 mode when constant=true, fixed potential problems with frame width > 4096 pixels and fixed several other minor things. 1.5.3 2011/10/26 Firesledge Fixed coloring and bluring in RGB24 mode. 1.5.2 2011/10/26 Firesledge Removed the SSE2 requirement. 1.5.1 2010/05/13 Firesledge The source code compiles on Visual C++ versions older than 2008. 1.5 2010/05/07 Foxyshadis Limit the initial seed generation to fix memory issues. 1.4 2006/08/11 Foxyshadis Constant replaces seed, seed repeatable. 1.3 2006/06/10 Foxyshadis Crashfix, noisegen optimization. 1.2 2006/06/06 Foxyshadis Supports YUY2, RGB. Fix cache mess. 1.1 2006/06/01 Foxyshadis Chroma grain + constant seed. 1.0 2003/06/18 Tom Barry Initial Release
External Links
- Doom9 Forum - AddGrainC discussion.
Back to External Filters ←