AVSCube

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(External Links: add hlg-tools)
(External Links: one more link)
 
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*[https://forum.doom9.org/showthread.php?t=176091 Doom9 Forum] - FranceBB LUT Collection  
 
*[https://forum.doom9.org/showthread.php?t=176091 Doom9 Forum] - FranceBB LUT Collection  
 
*[https://github.com/TomArrow/ColorMatch3D/releases GitHub] - ColorMatch3D - tool that creates a .cube 3D LUT that matches colors of a reference image with a different grading. [https://forum.fanres.com/thread-3609.html Discussion thread]
 
*[https://github.com/TomArrow/ColorMatch3D/releases GitHub] - ColorMatch3D - tool that creates a .cube 3D LUT that matches colors of a reference image with a different grading. [https://forum.fanres.com/thread-3609.html Discussion thread]
*[https://github.com/wswartzendruber/hlg-tools GitHub] - hlg-tools - this tool suite consists of the basics needed to generate 3D LUTs that will convert video streams from Perceptual Quantizer (PQ) HDR into Hybrid-Log Gamma (HLG) HDR. [https://forum.doom9.org/showthread.php?t=182499 Discussion thread]
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*[https://github.com/wswartzendruber/hlg-tools GitHub] - hlg-tools - this tool suite consists of the basics needed to generate 3D LUTs that will convert video streams from Perceptual Quantizer (PQ) HDR into Hybrid-Log Gamma (HLG) HDR. [https://forum.doom9.org/showthread.php?t=182499 Discussion thread], [https://forum.doom9.org/showthread.php?t=181282 original discussion thread]
 
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'''Back to [[External_filters#Levels_and_Chroma|External Filters]] &larr;'''
 
'''Back to [[External_filters#Levels_and_Chroma|External Filters]] &larr;'''

Latest revision as of 08:15, 11 August 2021

Abstract
Author Donald Graft
Version v1.1
Download avscube_1.1.rar
Category Adjustment Filters
License Open source
Discussion Doom9 Thread

Contents

Description

AviSynth+ plugin to load and apply Adobe 3D LUTs to a clip. Ported from VapourSynth timecube plugin.

Requirements


Syntax and Parameters

Cube (clip, string "cube", int "cpu", bool "fullrange")


clip   =
Input clip; the filter receives and delivers the RGBP16 color space.


string  cube = ""
Full path of the 3D LUT file. This must be an Adobe *.cube file.


int  cpu = INT_MAX
cpu: default INT_MAX, which selects best SIMD.
  • 0 : SIMD_NONE
  • 1 : SIMD_SSE42
  • 2 : SIMD_AVX2


bool  fullrange = true
  • false : limited range
  • true : full range


Examples

Apply 3D LUT to clip obtained from BlankClip:

BlankClip(pixel_type="RGBP16", color=$ff0000)
Cube("...\test.cube")
ConvertToYUV420()

Apply 3D LUT to HDR10 PQ clip obtained from DGSource():

DGSource("THE GREAT WALL.dgi", fulldepth=true)
z_ConvertFormat(pixel_type="RGBP16", colorspace_op="2020ncl:st2084:2020:l=>rgb:linear:2020:f", dither_type="none")
Cube("...\test.cube")
z_ConvertFormat(pixel_type="YUV420P16", colorspace_op="rgb:linear:2020:f=>2020ncl:st2084:2020:l", dither_type="none")


Changelog

Version         Date            Changes
v1.1            2019/01/25      - Rather than upgrade to r2a I ported the fullrange fix only.
v1.0            2018/08/16      - Initial release


Archived Downloads

Version Download Mirror
v1.1 avscube_1.1.rar avscube_1.1.rar
v1.0 avscube_1.0.rar avscube_1.0.rar


External Links




Back to External Filters

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