Getting started

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Keeping track of frame numbers this way is a chore. It's much easier to open a partially-completed script in an application like VirtualDub which will display the frame numbers for you. You can also use the [[ShowFrameNumber]] filter, which prints each frame's number onto the frame itself.  
 
Keeping track of frame numbers this way is a chore. It's much easier to open a partially-completed script in an application like VirtualDub which will display the frame numbers for you. You can also use the [[ShowFrameNumber]] filter, which prints each frame's number onto the frame itself.  
  
In practice a much more useful source filter than [[Version]] is [[AVISource]], which reads in an AVI file (or one of several other types of files) from disk. If you have an AVI file handy, you can try applying these same filters to your file:  
+
In practice a much more useful source filter than [[Version]] is [[AviSource]], which reads in an AVI file (or one of several other types of files) from disk. If you have an AVI file handy, you can try applying these same filters to your file:  
 
    
 
    
 
  AVISource("d:\capture.avi")  # or whatever the actual pathname is
 
  AVISource("d:\capture.avi")  # or whatever the actual pathname is
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  Trim(120,0)
 
  Trim(120,0)
  
Even a single-line script containing only the [[AVISource]] command can be useful for adding support for >2GB AVI files to applications which only support <2GB ones.
+
Even a single-line script containing only the [[AviSource]] command can be useful for adding support for >2GB AVI files to applications which only support <2GB ones.
  
 
== Non-Linear Editing ==
 
== Non-Linear Editing ==

Latest revision as of 10:54, 10 May 2013

[edit] Basically, AviSynth works like this:

First, you create a simple text document with special commands, called a script. These commands make references to one or more videos and the filters you wish to run on them. Then, you run a video application, such as VirtualDub, and open the script file. This is when AviSynth takes action. It opens the videos you referenced in the script, runs the specified filters, and feeds the output to video application. The application, however, is not aware that AviSynth is working in the background. Instead, the application thinks that it is directly opening a filtered AVI file that resides on your hard drive.

[edit] Linear Editing

The simplest thing you can do with AviSynth is the sort of editing you can do in VirtualDub. The scripts for this are easy to write because you don't have to worry about variables and complicated expressions if you don't want.

For testing create a file called test.avs and put the following single line of text in it:

Version()

Now open this file with e.g. Windows Media Player and you should see a ten-second video clip showing AviSynth's version number and a copyright notice.

Version is what's called a "source filter", meaning that it generates a clip instead of modifying one. The first command in an AviSynth script will always be a source filter.

Now add a second line to the script file, so that it reads like this:

Version()
ReduceBy2 

Reopen the file in Media Player. You should see the copyright notice again, but now half as large as before. ReduceBy2 is a "transformation filter," meaning that it takes the previous clip and modifies it in some way. You can chain together lots of transformation filters, just as in VirtualDub. Let's add another one to make the video fade to black at the end. Add another line to the script file so that it reads:

Version()
ReduceBy2
FadeOut(10)

Now reopen the file. The clip should be the same for the first 9 seconds, and then in the last second it should fade smoothly to black. The FadeOut filter takes a numerical argument, which indicates the number of frames to fade.

It takes a long time before the fade starts, so let's trim the beginning of the clip to reduce the wait, and fade out after that. Let's discard the first 120 of them, and keep the frames 120-150:

Version()
ReduceBy2
# Chop off the first 120 frames (0 to 119), and keep the frames 120-150
# (AviSynth starts numbering frames from 0)
Trim(120,150)
FadeOut(10)

In this example we used a comment for the first time. Comments start with the # character and continue to the end of the line, and are ignored completely by AviSynth. The Trim filter takes two arguments, separated by a comma: the first and the last frame to keep from the clip. If you put 0 for the last frame, it's the same as "end of clip," so if you only want to remove the first 120 frames you should use Trim(120,0).

Keeping track of frame numbers this way is a chore. It's much easier to open a partially-completed script in an application like VirtualDub which will display the frame numbers for you. You can also use the ShowFrameNumber filter, which prints each frame's number onto the frame itself.

In practice a much more useful source filter than Version is AviSource, which reads in an AVI file (or one of several other types of files) from disk. If you have an AVI file handy, you can try applying these same filters to your file:

AVISource("d:\capture.avi")  # or whatever the actual pathname is
ReduceBy2
FadeOut(15)
Trim(120,0)

Even a single-line script containing only the AviSource command can be useful for adding support for >2GB AVI files to applications which only support <2GB ones.

[edit] Non-Linear Editing

Now we're getting to the fun part. Make an AVS file with the following script in it:

StackVertical(Version, Version)

Now open it. Result: An output video with two identical lines of version information, one on top of the other. Instead of taking numbers or strings as arguments, StackVertical takes video clips as arguments. In this script, the Version filter is being called twice. Each time, it returns a copy of the Version clip. These two clips are then given to StackVertical, which joins them together (without knowing where they came from).

One of the most useful filters of this type is UnalignedSplice, which joins video clips end-to-end. Here's a script which loads three AVI files (such as might be produced by AVI_IO) and concatenates them together.

UnalignedSplice(AVISource("d:\capture.00.avi"), \
 AVISource("d:\capture.01.avi"), \
 AVISource("d:\capture.02.avi"))

Both StackVertical and UnalignedSplice can take as few as two arguments or as many as sixty. You can use the + operator as a shorthand for UnalignedSplice.

For example, this script does the same thing as the previous example:

AVISource("d:\capture.00.avi") + \
 AVISource("d:\capture.01.avi") + \
 AVISource("d:\capture.02.avi")

Now let's suppose you're capturing with an application that also saves the video in multiple AVI segments, but puts the audio in a separate WAV file. Can we recombine everything? You bet:

AudioDub(AVISource("d:\capture.00.avi") + \
 AVISource("d:\capture.01.avi") + \
 AVISource("d:\capture.02.avi"), \
 WAVSource("d:\audio.wav"))
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