SmoothUV

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Abstract
Author Kurosu
Version v1.4.0
Download smoothuv_dll_20030902.zip
Category Spatial Denoisers
License GPLv2
Discussion

Contents

[edit] Description

A spatial denoising that started out as a simple port of SmartSmoothIQ, but evolved into something more generic. SmoothUV processes the luma and chroma separately and it includes a general denoising function called SSHiQ and one specialized in derainbowing, SmoothUV.

Note: SmoothUV2 is recommended as a modern replacement for SmoothUV.

[edit] Requirements

  • AviSynth 2.5.8 or later
  • Progressive input only
  • Supported color formats: YV12
  • MMX capable CPU


[edit] Filters

Filter Description Color format
SmoothUV

A derainbowing filter.

YV12
SSHiQ

A general purpose spatial denoising filter.

YV12


[edit] Changelog

Version      Date            Changes
v1.4.0 2003/09/02 - Fixed HQ mode for radius > 4 - Added radius 7
v1.3.1 2003/08/31 - Speed improvement - Increased the edge influence, therefore increasing the HiQ part :)
v1.3 - Interlaced modes work without crashing - Interlaced HiQ mode work (normal interlaced mode was used before) - Add support for radii 5 and 6, at the cost of speed; could add bigger radius but it's starting to be really useless - Fixed convolution: all pixels intended to be used are now used - Speed improvement; but with the above fix, you shouldn't notice it :)
v1.2 - Fixes to SmoothUV
v1.1 - First public release


[edit] External Links

  • Archive.org - SmoothUV archived documentation/hompage.




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