Talk:Plugins
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Raffriff42 (Talk | contribs) (→Kevin's LoadCPlugin) |
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Is this correct?<br> | Is this correct?<br> | ||
--[[User:Raffriff42|Raffriff42]] 18:09, 12 March 2016 (CET) | --[[User:Raffriff42|Raffriff42]] 18:09, 12 March 2016 (CET) | ||
+ | :EDIT reinstating ''"Advice: keep these plugins outside your auto plugin loading directory to prevent crashes."'' | ||
+ | :--[[User:Raffriff42|Raffriff42]] 19:06, 12 March 2016 (CET) | ||
+ | |||
+ | ====Loading same plugin more than once==== | ||
+ | ''no harm in loading the same plugin more than once'' -- '''seems''' to be true in testing...<br> | ||
+ | --[[User:Raffriff42|Raffriff42]] 18:55, 12 March 2016 (CET) |
Latest revision as of 19:06, 12 March 2016
[edit] Kevin's LoadCPlugin
I am removing the following paragraph from LoadCPlugin, as I'm pretty sure it's obsolete, with both LoadCPlugin and Load_Stdcall_Plugin being supported natively:
“ Kevin provides a LoadCPlugin.dll that overloads the LoadCPlugin() verb to support plugins compiled using the C subroutine calling sequence, use Load_Stdcall_Plugin() to load stdcall calling sequence plugins when using Kevin's version. Advice: keep these plugins outside your auto plugin loading directory to prevent crashes. (Doom9 discussion), (AVISynth C API by Kevin A.)”
Is this correct?
--Raffriff42 18:09, 12 March 2016 (CET)
- EDIT reinstating "Advice: keep these plugins outside your auto plugin loading directory to prevent crashes."
- --Raffriff42 19:06, 12 March 2016 (CET)
[edit] Loading same plugin more than once
no harm in loading the same plugin more than once -- seems to be true in testing...
--Raffriff42 18:55, 12 March 2016 (CET)