vfx
Binoculars
The call script is :-
vfx.Binoculars(clip [,int sf = 0][,int ef = end frame][, int rad = 1/8 of min(ht, wd) ][,int sx = rad][,int sy = ht / 2][int ex = width - rad][,int ey = ht / 2][,int mag = 2 )][,int emag = mag] )
clip: input clip of constant format. Compat input not accepted.
sf: Effect start Frame Number
ef: Effect End Frame Number
rad: Binoculars Radius. 8 to 1/4 of min(ht,wd)
sx: Binoculars center at start x coordinate. In frame.
sy: Binoculars center at start y coordinate. In frame
ex: Binoculars center at end x coordinate. In frame.
ey: Binoculars center at end y coordinate. In frame.
mag: Magnification at start. 2 to 1/4 rad.
emag: Magnification at end. 2 to 1/4 rad
A disc of radius rad at x, y coordinates is magnified mag times and shown in both oculars. x, y and mag are linearly varied from start to end of effect.