vfx


Bubbles


The call script is :-

vfx.Bubbles(clip [,int sf = 0][,int ef = end frame][, int color = 1 ][,int rise = sy][,int sx = 8][,int sy = ht - 1][int farx = width - sx][,int floory = sy][,int rad = 8][,int life = min (ef - sf)/2,50)][,int nbf = 4] )


clip: input clip of constant format. Compat input not accepted.
sf: Effect start Frame Number
ef: Effect End Frame Number
rad: Bubbles Radius. 6 to 16
color: Are Bubbles colored? 0 for Gray.
rise: Bubbles vertical movement. fy to frame height
sx: Bubbles source x coordinate. In frame
sy: Bubbles source y coordinate. in frame. Accomodate value of rise to be in frame.
farx: Bubbles will not travel past this x coordinate
floory: Bubbles will not fall below this y coordinate. Accomodate value of rise to be in frame.
life: Bubbles will collapse within this number of frames after birth. 2 to length of effect.
nbf: Number of Bubbles created at each frame. 1 to 8