vfx


FlowerPot


The call script is :-

vfx.FlowerPot(clip [,int sf = 0][,int ef = end frame][, int x = width / 2 ][,int y = height - 1][, int rise = y ][, int ex = x][,int ey = y][, float zoom = 1.0] [, int color = 1])


clip: input clip of constant format. Compat input not accepted.
sf: Effect Start Frame Number
ef: Effect End Frame Number
x: x coord of FlowerPot center. In frame.
y: y coord of FlowerPot center. In frame and allow for rise.
rise: Maximum height the embers can rise
zoom: At end of effect how much zooming to be done. 0.10 to 4.0. 1.0 equals no zoom.
ex: ex coord of FlowerPot center. In frame.
ey: ey coord of FlowerPot center. In frame. Allow for rise.
color: whether beams are of colors or white.

This function creates Flower Pot firework. The parameters x , y, and no zoom will be linearly changed to ex, ey and zoom by the end of effect. .