LSMASHSource/LSMASHAudioSource
From Avisynth wiki
LSMASHAudioSource uses libavcodec as an audio decoder and L-SMASH as a demuxer. Recommended for MP4, MOV, ISO Base Media and its derived file formats. One advantage of LSMASHAudioSource is that it doesn't need to create an index file for its supported formats.
Syntax and Parameters
- LSMASHAudioSource (string source, int "track", bool "skip_priming", string "layout", int "rate", string "decoder")
- string source =
- The path to the source file; path can be omitted if the source file is in the same directory as the AviSynth script (*.avs).
- string source =
- int track = 0
- The track number to open in the source file.
- The value 0 means trying to get the first detected audio stream.
- int track = 0
- bool skip_priming = true
- Whether skip priming samples or not.
- Priming samples is detected from iTunSMPB or the first non-empty edit.
- If any priming samples, do pre-roll whenever any seek of audio stream occurs.
- bool skip_priming = true
- string layout = ""
- Output audio channel layout.
- If unspecified, audio stream is output to the buffer from the decoder via the resampler at the channel layout
- which is the first maximum number of channels in audio stream.
- You can specify channel layout by combination of the name of a channel layout with separator (+) as follows.
- string layout = ""
- - The name or mask of a single channel.
FL (0x1) = Front Left FR (0x2) = Front Right FC (0x4) = Front Center LFE (0x8) = Low Frequency Effect BL (0x10) = Back Left BR (0x20) = Back Right FLC (0x40) = Front Left of Center FRC (0x80) = Front Right of Center BC (0x100) = Back Center SL (0x200) = Side Left SR (0x400) = Side Right TC (0x800) = Top Center TFL (0x1000) = Top Front Left TFC (0x2000) = Top Front Center TFR (0x4000) = Top Front Right TBL (0x8000) = Top Back Left TBC (0x10000) = Top Back Center TBR (0x20000) = Top Back Right DL (0x20000000) = Stereo Downmixed Left DR (0x40000000) = Stereo Downmixed Right WL (0x80000000) = Wide Left WR (0x100000000) = Wide Right SDL (0x200000000) = Surround Direct Left SDR (0x400000000) = Surround Direct Right LFE2 (0x800000000) = Low Frequency Effect 2 $ Example: standard ffmpeg based 5.1ch surround layout : FL+FR+FC+LFE+BL+BR = 0x3f
- - The name of a usual channel layout.
libav ffmpeg mono = FC FC stereo = FL+FR FL+FR 2.1 = FL+FR+LFE FL+FR+LFE 3.0 = FL+FR+FC FL+FR+FC 3.0(back) = FL+FR+BC FL+FR+BC 3.1 = FL+FR+FC+LFE FL+FR+FC+LFE 4.0 = FL+FR+FC+BC FL+FR+FC+BC quad = FL+FR+BL+BR FL+FR+BL+BR quad(side) = FL+FR+SL+SR FL+FR+SL+SR 5.0 = FL+FR+FC+SL+SR FL+FR+FC+BL+BR 5.1 = FL+FR+FC+LFE+SL+SR FL+FR+FC+LFE+BL+BR 6.0 = FL+FR+FC+BC+SL+SR FL+FR+FC+BC+SL+SR 6.0(front) = FL+FR+FLC+FRC+SL+SR FL+FR+FLC+FRC+SL+SR hexagonal = FL+FR+FC+BL+BR+BC FL+FR+FC+BL+BR+BC 6.1 = FL+FR+FC+LFE+BC+SL+SR FL+FR+FC+LFE+BC+SL+SR 6.1(front) = FL+FR+LFE+FLC+FRC+SL+SR FL+FR+LFE+FLC+FRC+SL+SR 7.0 = FL+FR+FC+BL+BR+SL+SR FL+FR+FC+BL+BR+SL+SR 7.0(front) = FL+FR+FC+FLC+FRC+SL+SR FL+FR+FC+FLC+FRC+SL+SR 7.1 = FL+FR+FC+LFE+BL+BR+SL+SR FL+FR+FC+LFE+BL+BR+SL+SR 7.1(wide) = FL+FR+FC+LFE+FLC+FRC+SL+SR FL+FR+FC+LFE+BL+BR+FLC+FRC 7.1(wide-side) = N/A FL+FR+FC+LFE+FLC+FRC+SL+SR octagonal = FL+FR+FC+BL+BR+BC+SL+SR FL+FR+FC+BL+BR+BC+SL+SR downmix = DL+DR DL+DR
- - Number of channels.
libav ffmpeg 1 = FC FC 2 = FL+FR FL+FR 3 = FL+FR+FC FL+FR+LFE 4 = FL+FR+BL+BR FL+FR+FC+BC 5 = FL+FR+FC+SL+SR FL+FR+FC+BL+BR 6 = FL+FR+FC+LFE+SL+SR FL+FR+FC+LFE+BL+BR 7 = FL+FR+FC+LFE+BC+SL+SR FL+FR+FC+LFE+BC+SL+SR 8 = FL+FR+FC+LFE+BL+BR+SL+SR FL+FR+FC+LFE+BL+BR+SL+SR
- Note: the above listed notations are the present things.
- In the future, they might be changed.
- int rate = 0
- Audio sampling rate or sampling frequency in units of Hz.
- The value 0 means audio stream is output to the buffer via the resampler at the maximum sampling rate in audio stream.
- Otherwise, audio stream is output to the buffer via the resampler at specified sampling rate.
- int rate = 0
- string decoder = ""
- Same as 'decoder' of LSMASHVideoSource.
- string decoder = ""
Examples
LSMASHAudioSource with default settings:
LSMASHAudioSource(source="source.mp4", track=0, skip_priming=true, layout="", rate=0, decoder="")
Back to LSMASHSource ←