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[edit] Description

AverageBlur works by taking the average value of the pixels inside the radius.

[edit] Requirements

[edit] Syntax and Parameters

AverageBlur (clip, int "radY", int "radC", int "Y", int "U", int "V")

clip   =
Input clip.

int  radY = 3
int  radC = 3
radius of the kernel.
radY for luma, radC for chroma (U/V).

int  Y = 3
int  U = 2
int  V = 2
Controls which planes the filter is applied to:
  • 3 : corresponding plane will be filtered
  • 2 : corresponding plane will be copied from the source
  • 1 : corresponding plane will be ignored
  • from 0 to -255 : corresponding plane will be assigned the absolute value.

[edit] Examples

AverageBlur with default values:

AverageBlur(radY=3, radC=3, Y=3, U=2, V=2)

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