AWarpsharp2/aBlur
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(Difference between revisions)
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{{Par|blur|int|2 for type 0, 3 for type 1}} | {{Par|blur|int|2 for type 0, 3 for type 1}} | ||
− | Number of blur passes over edge mask.<br> | + | :range: 0 to 100<br> |
− | Less passes increase sharpening effect,but can produce major artifacts with high depth and thresh.<br> | + | ::Number of blur passes over edge mask.<br> |
− | You can use values higher than 100, but probably won't see any difference.<br> | + | ::Less passes increase sharpening effect, but can produce major artifacts with high depth and thresh.<br> |
− | Chroma is processed with (blur+1)/2 passes.<br> | + | ::You can use values higher than 100, but probably won't see any difference.<br> |
+ | ::Chroma is processed with (blur+1)/2 passes.<br> | ||
<br> | <br> | ||
{{Par|type|int|1}} | {{Par|type|int|1}} | ||
− | Type of blur: | + | ::Type of blur: |
− | * 0 : radius 6 blur. | + | ::* 0 : radius 6 blur. |
− | * 1 : radius 2 blur, requires around 8x more passes than type 0 for the same effect (will be just 2.5x slower), but produce better quality. | + | ::* 1 : radius 2 blur, requires around 8x more passes than type 0 for the same effect (will be just 2.5x slower), but produce better quality. |
<br> | <br> | ||
− | {{Par|chroma|int | + | {{Par|chroma|int|}} |
− | Processing mode for chroma planes (U and V): | + | ::Processing mode for chroma planes (U and V): |
− | * 0 : fill with zeroes | + | ::* 0 : fill with zeroes |
− | * 1 : don't care, default for aSobel and aBlur | + | ::* 1 : don't care, default for aSobel and aBlur |
− | * 2 : copy | + | ::* 2 : copy |
− | * 3 : process | + | ::* 3 : process |
− | * 4 : guide by luma - default for aWarpSharp, aWarp, and aWarp4 only | + | ::* 4 : guide by luma - default for aWarpSharp, aWarp, and aWarp4 only |
− | * 5 : same as 3, but don't process luma | + | ::* 5 : same as 3, but don't process luma |
− | * 6 : same as 4, but don't process luma | + | ::* 6 : same as 4, but don't process luma |
Revision as of 20:13, 15 October 2013
aBlur
aBlur(int "blur", int "type", int "chroma")
Parameters
blur int = 2 for type 0, 3 for type 1
- range: 0 to 100
- Number of blur passes over edge mask.
- Less passes increase sharpening effect, but can produce major artifacts with high depth and thresh.
- You can use values higher than 100, but probably won't see any difference.
- Chroma is processed with (blur+1)/2 passes.
- Number of blur passes over edge mask.
type int = 1
- Type of blur:
- 0 : radius 6 blur.
- 1 : radius 2 blur, requires around 8x more passes than type 0 for the same effect (will be just 2.5x slower), but produce better quality.
- Type of blur:
chroma int =
- Processing mode for chroma planes (U and V):
- 0 : fill with zeroes
- 1 : don't care, default for aSobel and aBlur
- 2 : copy
- 3 : process
- 4 : guide by luma - default for aWarpSharp, aWarp, and aWarp4 only
- 5 : same as 3, but don't process luma
- 6 : same as 4, but don't process luma
- Processing mode for chroma planes (U and V):