AWarpsharp2/aBlur
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Revision as of 16:27, 23 August 2014
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Description
- A blurring filter that is used to blur the edge mask (the ouput of aSobel).
Syntax and Parameters
- aBlur (clip, int "blur", int "type", int "chroma")
- int blur = 3
- Range: 0 to 100
- Number of blur passes over edge mask. Higher values increase blurring strength.
- Less passes increase sharpening effect, but can produce major artifacts with high depth and thresh.
- You can use values higher than 100, but probably won't see any difference.
- Chroma is processed with (blur+1)/2 passes.
- Range: 0 to 100
- int blur = 3
- Note: Unless blur is specifically set, it will default to 2 if type=0.
- int type = 1
- Type of blur:
- 0 : radius 6 blur.
- 1 : radius 2 blur, requires around 8x more passes than type 0 for the same effect (will be just 2.5x slower), but produce better quality.
- Type of blur:
- int type = 1
- int chroma = 1
- Processing mode for chroma planes (U and V):
- 0 : fill with zeroes
- 1 : don't care, (default)
- 2 : copy
- 3 : process
- 4 : guide by luma
- 5 : same as 3, but don't process luma
- 6 : same as 4, but don't process luma
- Processing mode for chroma planes (U and V):
- int chroma = 1
Examples
aBlur with default settings:
AviSource("Blah.avi") aBlur(blur=3, type=1, chroma=1)
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