Float
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Sign bit is negative, exponent = 0, 1.mantissa = 1, so the number is -1.0 | Sign bit is negative, exponent = 0, 1.mantissa = 1, so the number is -1.0 | ||
− | source: [http://www.opferman.net/Text/ieee.txt opferman.net] | + | source: [https://web.archive.org/web/20120728135435/http://www.opferman.net/Text/ieee.txt opferman.net] |
[[Category:Glossary]] | [[Category:Glossary]] |
Revision as of 17:05, 1 January 2016
This page is about the Float audio format. For the variable type, see Script_variables. For the Float()
function, go to Internal_functions#Float
Float (or fully IEEE floating point with single precision) is one of the AviSynth audio sample formats.
The samples of this type have values between -1.00000 (= 0xBF800000) and 1.000000 (= 0x3F800000).
The value of such a IEEE-754 number is computed as: sign * 2^exponent * 1.mantissa, using the following scheme:
[ 1 Sign Bit | 8 Bit Exponent | 23 Bit Mantissa ]
- The sign bit is 1 (negative) or 0 (positive).
- The exponent runs from -127 (00000000) to 0 (0111111) to 128 (11111111).
- The mantissa m1m2m3 ... means m1/2 + m2/4 + m3/8 + ... in decimal. Sometimes people denote "1.m1m2m3..." as the mantissa (like is done in the converter above).
For an on-line converter between decimal numbers and IEEE 754 floating point, see here.
Examples:
0x3F800000 = 00111111100000000000000000000000 (binary, see [1]) Sign Bit Exp 1.Mantissa 0 01111111 00000000000000000000000 127 - 127 = 0 1.0 bitshift 0 places Sign bit is positive, exponent = 0, 1.mantissa = 1, so the number is +1.0
and
0xBF800000 = 10111111100000000000000000000000 Sign Bit Exp 1.Mantissa 1 01111111 00000000000000000000000 127 - 127 = 0 1.0 bitshift 0 places Sign bit is negative, exponent = 0, 1.mantissa = 1, so the number is -1.0
source: opferman.net