DeHalo alpha: Difference between revisions
From Avisynth wiki
Jump to navigationJump to search
m 1 revision |
No edit summary |
||
| Line 4: | Line 4: | ||
| | | | ||
|[[Media:DeHalo_alpha.avsi|DeHalo_alpha.avsi]] | |[[Media:DeHalo_alpha.avsi|DeHalo_alpha.avsi]] | ||
| | |Dehalo | ||
| | | | ||
|}} | |}} | ||
== Introduction == | |||
== | |||
Reduce halo artifacts that can occur when sharpening. | Reduce halo artifacts that can occur when sharpening. | ||
<br> | |||
=== | <br> | ||
*[[ | ==== Required Filters ==== | ||
* | :*[[MaskTools2]] | ||
:*Repair.dll - part of the [[RemoveGrain]] package. | |||
<br> | |||
== Parameters == | == Parameters == | ||
{{Template:FuncDef|DeHalo_alpha(clip clp, float "rx", float "ry", float "darkstr", float "brightstr", float "lowsens", float "highsens", float "ss")}} | |||
<br> | |||
<br> | |||
:{{Par|rx, ry|float|2.0}} | |||
::Range: 1.0 - 3.0 | |||
:::As usual, the radii for halo removal. | |||
As usual, the radii for halo removal. | ::::'''Note:''' This function is rather sensitive to the radius settings. | ||
'''Note:''' | :::::Set it as low as possible! If radius is set too high, it will start missing small spots.<br> | ||
<br> | |||
:{{Par|darkstr, brightstr|float|1.0}} | |||
::Range: 0.0 - 1.0 [<0.0 and >1.0 possible] | |||
:::The strength factors for processing dark and bright halos. Default 1.0 both for symmetrical processing. | |||
:::On Comic/Anime, darkstr=0.4~0.8 sometimes might be better ... sometimes. | |||
:::In General, the function seems to preserve dark lines rather well.<br> | |||
<br> | |||
:{{Par|lowsens, highsens|int|50}} | |||
:: Range: 0 - 100 | |||
:::Sensitivity settings, not that easy to describe them exactly ... | |||
Supersampling factor, to avoid creation of aliasing. | :::In a sense, they define a window between how weak an achieved effect has to be to get fully accepted, and how strong an achieved effect has to be to get fully discarded. | ||
:::Defaults are 50 and 50 ... try and see for yourself. | |||
<br> | |||
:{{Par|ss|float|1.5}} | |||
:: Range: 1.0 - ??? | |||
:::Supersampling factor, to avoid creation of aliasing. | |||
== Examples == | == Examples == | ||
Revision as of 19:12, 16 October 2013
| Abstract | |
|---|---|
| Author | Didée |
| Version | |
| Download | DeHalo_alpha.avsi |
| Category | Dehalo |
| Requirements | |
| License | |
| Discussion | |
Introduction
Reduce halo artifacts that can occur when sharpening.
Required Filters
- MaskTools2
- Repair.dll - part of the RemoveGrain package.
Parameters
DeHalo_alpha(clip clp, float "rx", float "ry", float "darkstr", float "brightstr", float "lowsens", float "highsens", float "ss")
- rx, ry float = 2.0
- Range: 1.0 - 3.0
- As usual, the radii for halo removal.
- Note: This function is rather sensitive to the radius settings.
- Set it as low as possible! If radius is set too high, it will start missing small spots.
- Set it as low as possible! If radius is set too high, it will start missing small spots.
- Note: This function is rather sensitive to the radius settings.
- As usual, the radii for halo removal.
- darkstr, brightstr float = 1.0
- Range: 0.0 - 1.0 [<0.0 and >1.0 possible]
- The strength factors for processing dark and bright halos. Default 1.0 both for symmetrical processing.
- On Comic/Anime, darkstr=0.4~0.8 sometimes might be better ... sometimes.
- In General, the function seems to preserve dark lines rather well.
- lowsens, highsens int = 50
- Range: 0 - 100
- Sensitivity settings, not that easy to describe them exactly ...
- In a sense, they define a window between how weak an achieved effect has to be to get fully accepted, and how strong an achieved effect has to be to get fully discarded.
- Defaults are 50 and 50 ... try and see for yourself.
- ss float = 1.5
- Range: 1.0 - ???
- Supersampling factor, to avoid creation of aliasing.
- Range: 1.0 - ???
Examples
AviSource("Blah.avi") DeHalo_alpha()