Eedi3
From Avisynth wiki
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[[Category:Plugins]] | [[Category:Plugins]] | ||
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| {{Author/tritical}} | | {{Author/tritical}} | ||
| v0.9.1 | | v0.9.1 |
Revision as of 18:58, 15 June 2014
Abstract | |
---|---|
Author | tritical |
Version | v0.9.1 |
Download | eedi3.zip |
Category | Deinterlacing |
License | GPLv2 |
Discussion |
Contents |
Description
- eedi3 (enhanced edge directed interpolation 3) works by finding the best non-decreasing (non-crossing) warping between
- two lines by minimizing a cost functional. The cost is based on neighborhood similarity (favor connecting regions that
- look similar), the vertical difference created by the interpolated values (favor small differences), the interpolation directions
- (favor short connections vs long), and the change in interpolation direction from pixel to pixel (favor small changes).
Requirements
- ** Note: eedi3 is threaded using OpenMP, and is compiled with Visual Studio 2005.
- ** Therefore, it needs the Visual Studio 2005 Redistributable Package to be installed (for vcomp.dll).
Filters
Filter | Description | Color format |
---|---|---|
eedi3 |
Deinterlace. |
RGB24, YUY2, YV12 |
eeedi3_rpow2 |
Upscale image by the power of 2. |
RGB24, YUY2, YV12 |
Changelog
Version Date Changes
v0.9.1 07/23/2010 - fix field=0/1 flipped with rgb24 input - fix possible reading off the edge of a frame with cost3=true
External Links
- Doom9 Forum - eedi3 discussion.
Back to External Filters ←