VariableBlur/AverageBlur

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[[Category:Plugin_Filters]]
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{{FilterCat4|External_filters|Plugin_functions|Adjustment_filters|Blurring}}
[[Category:Blurring]]
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'''Back to [[VariableBlur#Filters|VariableBlur]] ←'''
 
'''Back to [[VariableBlur#Filters|VariableBlur]] ←'''
 
== Description ==
 
== Description ==
: AverageBlur works by taking the average value of the pixels inside the radius.  
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AverageBlur works by taking the average value of the pixels inside the radius.  
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== Requirements ==
 
== Requirements ==
:- [[FAQ_different_types_content#How_do_I_recognize_progressive.2C_interlaced.2C_telecined.2C_hybrid_and_blended_content.3F|Progressive]] input only  
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* [[FAQ_different_types_content#How_do_I_recognize_progressive.2C_interlaced.2C_telecined.2C_hybrid_and_blended_content.3F|Progressive]] input only  
:- Supported color formats: [[YV12]]
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* Supported color formats: [[YV12]]
 
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::{{Par2||clip| }}
 
::{{Par2||clip| }}
:::Input clip
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:::Input clip.
 
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::{{Par2|radY|int|3}}
 
::{{Par2|radY|int|3}}
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  AverageBlur(radY=3, radC=3, Y=3, U=2, V=2)
 
  AverageBlur(radY=3, radC=3, Y=3, U=2, V=2)
  
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'''Back to [[VariableBlur#Filters|VariableBlur]] &larr;'''
 
'''Back to [[VariableBlur#Filters|VariableBlur]] &larr;'''

Latest revision as of 10:57, 21 September 2014

Back to VariableBlur

Contents

[edit] Description

AverageBlur works by taking the average value of the pixels inside the radius.

[edit] Requirements


[edit] Syntax and Parameters

AverageBlur (clip, int "radY", int "radC", int "Y", int "U", int "V")


clip   =
Input clip.


int  radY = 3
int  radC = 3
radius of the kernel.
radY for luma, radC for chroma (U/V).


int  Y = 3
int  U = 2
int  V = 2
Controls which planes the filter is applied to:
  • 3 : corresponding plane will be filtered
  • 2 : corresponding plane will be copied from the source
  • 1 : corresponding plane will be ignored
  • from 0 to -255 : corresponding plane will be assigned the absolute value.


[edit] Examples

AverageBlur with default values:

AviSource("Blah.avi")
AverageBlur(radY=3, radC=3, Y=3, U=2, V=2)




Back to VariableBlur

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