AWarpSharp2/aWarpSharp2
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− | + | {{FilterCat4|External_filters|Plugin_functions|Adjustment_filters|Sharpeners}} | |
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'''Back to [[aWarpSharp2#Filters|aWarpSharp2]] ←''' | '''Back to [[aWarpSharp2#Filters|aWarpSharp2]] ←''' | ||
-------------------------------------------------------- | -------------------------------------------------------- | ||
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<br> | <br> | ||
== Description == | == Description == | ||
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<br> | <br> | ||
<br> | <br> | ||
− | ==Syntax and Parameters == | + | == [[Script variables|Syntax and Parameters]] == |
:{{Template:FuncDef|aWarpSharp2 (''clip'', ''int'' "thresh", ''int'' "blur", ''int'' "type", ''int'' "depth", ''int'' "chroma")}} | :{{Template:FuncDef|aWarpSharp2 (''clip'', ''int'' "thresh", ''int'' "blur", ''int'' "type", ''int'' "depth", ''int'' "chroma")}} | ||
+ | <br> | ||
+ | ::{{Par2| |clip| |}} | ||
+ | :::Input clip. | ||
<br> | <br> | ||
::{{Par2|thresh|int|128}} | ::{{Par2|thresh|int|128}} | ||
− | + | :::Saturation limit for edge detection. Reduce for less aggressive sharpening. | |
− | + | :::Range: 0 to 255 | |
<br> | <br> | ||
::{{Par2|blur|int|2}} | ::{{Par2|blur|int|2}} | ||
− | + | :::Number of blur passes over edge mask. Less passes increase sharpening effect, but can produce major artifacts with high {{Template:FuncDef|depth}} and {{Template:FuncDef|thresh}} values.<br> | |
− | + | :::You can use values higher than 100, but probably won't see any difference. Chroma is processed with (blur+1)/2 passes.<br> | |
− | + | :::Range: 0 to 100 | |
− | + | ||
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:::<span style="color:red">'''Note:'''</span> Unless {{Template:FuncDef|blur}} is specifically set, it will default to 3 if {{Template:FuncDef|type}}=1. | :::<span style="color:red">'''Note:'''</span> Unless {{Template:FuncDef|blur}} is specifically set, it will default to 3 if {{Template:FuncDef|type}}=1. | ||
<br> | <br> | ||
::{{Par2|type|int|0}} | ::{{Par2|type|int|0}} | ||
− | + | :::Type of blur: | |
− | + | ::::* 0 : radius 6 blur. | |
− | + | ::::* 1 : radius 2 blur, requires around 8x more passes than {{Template:FuncDef|type}}=0 for the same effect (will be 2.5x slower), but will produce better quality. | |
<br> | <br> | ||
::{{Par2|depth|int|16}} | ::{{Par2|depth|int|16}} | ||
− | + | :::Strength of the final warping. Negative values result in warping in opposite direction. | |
− | + | :::Range: -128 to 127 | |
<br> | <br> | ||
::{{Par2|chroma|int|4}} | ::{{Par2|chroma|int|4}} | ||
− | + | :::Processing mode for chroma planes (U and V): | |
− | + | ::::* 0 : fill with zeroes | |
− | + | ::::* 1 : don't care | |
− | + | ::::* 2 : copy | |
− | + | ::::* 3 : process | |
− | + | ::::* 4 : guide by luma | |
− | + | ::::* 5 : same as 3, but don't process luma | |
− | + | ::::* 6 : same as 4, but don't process luma | |
<br> | <br> | ||
== Examples == | == Examples == | ||
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[[AviSource]]("Blah.avi") | [[AviSource]]("Blah.avi") | ||
aWarpSharp2(thresh=128, blur=2, type=0, depth=16, chroma=4) | aWarpSharp2(thresh=128, blur=2, type=0, depth=16, chroma=4) | ||
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<br> | <br> | ||
-------------------------------------------------------- | -------------------------------------------------------- | ||
'''Back to [[aWarpSharp2#Filters|aWarpSharp2]] ←''' | '''Back to [[aWarpSharp2#Filters|aWarpSharp2]] ←''' |
Revision as of 08:35, 21 September 2014
Back to aWarpSharp2 ←
Description
The same as aWarp(aSobel().aBlur()) but a bit faster.
Syntax and Parameters
- aWarpSharp2 (clip, int "thresh", int "blur", int "type", int "depth", int "chroma")
- clip =
- Input clip.
- clip =
- int thresh = 128
- Saturation limit for edge detection. Reduce for less aggressive sharpening.
- Range: 0 to 255
- int thresh = 128
- int blur = 2
- Number of blur passes over edge mask. Less passes increase sharpening effect, but can produce major artifacts with high depth and thresh values.
- You can use values higher than 100, but probably won't see any difference. Chroma is processed with (blur+1)/2 passes.
- Range: 0 to 100
- Number of blur passes over edge mask. Less passes increase sharpening effect, but can produce major artifacts with high depth and thresh values.
- int blur = 2
- Note: Unless blur is specifically set, it will default to 3 if type=1.
- int type = 0
- Type of blur:
- 0 : radius 6 blur.
- 1 : radius 2 blur, requires around 8x more passes than type=0 for the same effect (will be 2.5x slower), but will produce better quality.
- Type of blur:
- int type = 0
- int depth = 16
- Strength of the final warping. Negative values result in warping in opposite direction.
- Range: -128 to 127
- int depth = 16
- int chroma = 4
- Processing mode for chroma planes (U and V):
- 0 : fill with zeroes
- 1 : don't care
- 2 : copy
- 3 : process
- 4 : guide by luma
- 5 : same as 3, but don't process luma
- 6 : same as 4, but don't process luma
- Processing mode for chroma planes (U and V):
- int chroma = 4
Examples
aWarpSharp2 with default values:
AviSource("Blah.avi") aWarpSharp2(thresh=128, blur=2, type=0, depth=16, chroma=4)
Back to aWarpSharp2 ←