Talk:ChannelMixer

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Return (Stack.AssumeFPS(30))
 
Return (Stack.AssumeFPS(30))
 
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You can probably do more advanced stuff with [http://apngasm.sourceforge.net/ APNG Assembler] or [http://sites.google.com/site/cphktool/apng-anime-maker APNG Anime Maker]. I also used [http://sourceforge.net/projects/apng/files/APNG_Optimizer/1.4/  APNG Optimizer].  [[User:Reel.Deal|Reel.Deal]] 19:55, 16 September 2015 (CEST)

Revision as of 18:55, 16 September 2015

How did you animate that before-and-after image?

I can't figure it out.
Raffriff42 18:46, 16 September 2015 (CEST)


It's an Animated PNG created with AviSynth and VirtualDub APNG Mod. Below is the script I used, Loop=delay and AssumeFPS=speed, load the script and save to apng. I chose to to it this way because not all browsers support apng. If a apng is not supported by the browser (for example Chrome) then the user just get a side-by-side comparison. I could of used GIF but the quality is limited. Reel.Deal 19:39, 16 September 2015 (CEST)

# Single frame RGB32 source
o = last.Loop(25)

# Processing
o2 = o.ChannelMixer()

# Combine
Left = o.Subtitle("Before") ++ o2.Subtitle("After")
Right = o2.Subtitle("After") ++ o.Subtitle("Before")

Stack = StackHorizontal(Left, Right)

# Output
Return (Stack.AssumeFPS(30))

You can probably do more advanced stuff with APNG Assembler or APNG Anime Maker. I also used APNG Optimizer. Reel.Deal 19:55, 16 September 2015 (CEST)

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