Talk:ChannelMixer
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Return (Stack.AssumeFPS(30)) | Return (Stack.AssumeFPS(30)) | ||
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+ | You can probably do more advanced stuff with [http://apngasm.sourceforge.net/ APNG Assembler] or [http://sites.google.com/site/cphktool/apng-anime-maker APNG Anime Maker]. I also used [http://sourceforge.net/projects/apng/files/APNG_Optimizer/1.4/ APNG Optimizer]. [[User:Reel.Deal|Reel.Deal]] 19:55, 16 September 2015 (CEST) |
Revision as of 18:55, 16 September 2015
How did you animate that before-and-after image?
I can't figure it out.
Raffriff42 18:46, 16 September 2015 (CEST)
It's an Animated PNG created with AviSynth and VirtualDub APNG Mod. Below is the script I used, Loop=delay and AssumeFPS=speed, load the script and save to apng. I chose to to it this way because not all browsers support apng. If a apng is not supported by the browser (for example Chrome) then the user just get a side-by-side comparison. I could of used GIF but the quality is limited. Reel.Deal 19:39, 16 September 2015 (CEST)
# Single frame RGB32 source o = last.Loop(25) # Processing o2 = o.ChannelMixer() # Combine Left = o.Subtitle("Before") ++ o2.Subtitle("After") Right = o2.Subtitle("After") ++ o.Subtitle("Before") Stack = StackHorizontal(Left, Right) # Output Return (Stack.AssumeFPS(30))
You can probably do more advanced stuff with APNG Assembler or APNG Anime Maker. I also used APNG Optimizer. Reel.Deal 19:55, 16 September 2015 (CEST)