AWarpsharp2/aWarp4

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Description

aWarp4 is designed for an even more custom warp-sharpening than aWarp allows. Unlike aWarp, this uses a 4x larger source clip than the edge mask.
This is useful for improving the quality of the subpixel interpolation quality in the final step. Supersampling allows to produce a sharper result with lower depth, which equals to less deformations.



Syntax and Parameters

aWarp4 (clip, clip, int "depth", int "chroma")


clip   =
Input clip; must be exactly 4 times the width and height of the edge mask clip.


clip   =
Edge mask clip; usually the input clip processed by aSobel and followed by aBlur.
If you want more stable results it's good idea to do anti-aliasing and temporal filtering on the edge mask before passing it to the warping stage.


int  depth = 3
Range: -128 to 127
Strength of the final warping. Negative values result in warping in opposite direction.


int  chroma = 4
Processing mode for chroma planes (U and V):
  • 0 : fill with zeroes
  • 1 : don't care
  • 2 : copy
  • 3 : process
  • 4 : guide by luma
  • 5 : same as 3, but don't process luma
  • 6 : same as 4, but don't process luma


Examples

Correct usage examples:

input     = AviSource("Blah.avi")
input4x   = input.Spline36Resize(width*4, height*4, src_left=0.375, src_top=0.375)
edge_mask = input.aSobel(thresh=128, chroma=1).aBlur(blur=3, type=1, chroma=1)
aWarp4(input4x, edge_mask, depth=3, chroma=4)


The following example is written differently but is identical to the one above.

AviSource("Blah.avi")
aWarp4(Spline36Resize(width*4, height*4, 0.375, 0.375), aSobel().aBlur())


input     = AviSource("Blah.avi")
input4x   = input.nnedi3_rpow2(rfactor=2).Spline36Resize(width*4, height*4, 0.25, 0.25)
edge_mask = input.aSobel().aBlur()
aWarp4(input4x, edge_mask)


input     = AviSource("Blah.avi")
input4x   = input.nnedi3_rpow2(rfactor=2).nnedi3_rpow2(rfactor=2)
edge_mask = input.aSobel().aBlur()
aWarp4(input4x, edge_mask, depth=2)




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