AWarpsharp2/aWarp4
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Description
aWarp4 is designed for an even more custom warp-sharpening than aWarp allows. Unlike aWarp, this uses a 4x larger source clip than the edge mask. This is useful for improving the quality of the subpixel interpolation quality in the final step. Supersampling allows to produce a sharper result with lower depth, which equals to less deformations.
Syntax and Parameters
- aWarp4 (clip, clip, int "depth", int "chroma")
- clip =
- Input clip; must be exactly 4 times the width and height of the edge mask clip.
- clip =
- int depth = 3
- Strength of the final warping. Negative values result in warping in opposite direction.
- Range: -128 to 127
- int depth = 3
- int chroma = 4
- Processing mode for chroma planes (U and V):
- 0 : fill with zeroes
- 1 : don't care
- 2 : copy
- 3 : process
- 4 : guide by luma
- 5 : same as 3, but don't process luma
- 6 : same as 4, but don't process luma
- Processing mode for chroma planes (U and V):
- int chroma = 4
Examples
Correct usage examples[1]:
- Using Spline36Resize to upscale:
input = AviSource("Blah.avi") input4x = input.Spline36Resize(width*4, height*4, src_left=0.375, src_top=0.375) edge_mask = input.aSobel(thresh=128, chroma=1).aBlur(blur=3, type=1, chroma=1)
aWarp4(input4x, edge_mask, depth=3, chroma=4)
The following example is written differently but is identical to the one above.
AviSource("Blah.avi") aWarp4(Spline36Resize(width*4, height*4, 0.375, 0.375), aSobel().aBlur())
- Using nnedi3_rpow2 and Spline36Resize to upscale:
input = AviSource("Blah.avi") input4x = input.nnedi3_rpow2(rfactor=2).Spline36Resize(width*4, height*4, 0.25, 0.25) edge_mask = input.aSobel().aBlur()
aWarp4(input4x, edge_mask)
- Using nnedi3_rpow2 to upscale:
input = AviSource("Blah.avi") input4x = input.nnedi3_rpow2(rfactor=2).nnedi3_rpow2(rfactor=2) edge_mask = input.aSobel().aBlur()
aWarp4(input4x, edge_mask, depth=2)
- The 4x upsampled clip should always be top-left aligned, so Spline36Resize(width*4, height*4) or nnedi3_rpow2(rfactor=4) will not produce correct results.
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