AWarpSharp2/aWarpSharp2
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Description
The same as aWarp(aSobel().aBlur()) but a bit faster.
Syntax and Parameters
- aWarpSharp2 (clip, int "thresh", int "blur", int "type", int "depth", int "chroma")
- clip =
- Input clip.
- clip =
- int thresh = 128
- Saturation limit for edge detection. Reduce for less aggressive sharpening.
- Range: 0 to 255
- int thresh = 128
- int blur = 2
- Number of blur passes over edge mask. Less passes increase sharpening effect, but can produce major artifacts with high depth and thresh values.
- You can use values higher than 100, but probably won't see any difference. Chroma is processed with (blur+1)/2 passes.
- Range: 0 to 100
- Number of blur passes over edge mask. Less passes increase sharpening effect, but can produce major artifacts with high depth and thresh values.
- int blur = 2
- Note: Unless blur is specifically set, it will default to 3 if type=1.
- int type = 0
- Type of blur:
- 0 : radius 6 blur.
- 1 : radius 2 blur, requires around 8x more passes than type=0 for the same effect (will be 2.5x slower), but will produce better quality.
- Type of blur:
- int type = 0
- int depth = 16
- Strength of the final warping. Negative values result in warping in opposite direction.
- Range: -128 to 127
- int depth = 16
- int chroma = 4
- Processing mode for chroma planes (U and V):
- 0 : fill with zeroes
- 1 : don't care
- 2 : copy
- 3 : process
- 4 : guide by luma
- 5 : same as 3, but don't process luma
- 6 : same as 4, but don't process luma
- Processing mode for chroma planes (U and V):
- int chroma = 4
Examples
aWarpSharp2 with default values:
AviSource("Blah.avi") aWarpSharp2(thresh=128, blur=2, type=0, depth=16, chroma=4)
Guide chroma channels with luma edge mask but only process chroma (luma channel will be copied from the input clip).
aWarpSharp2(thresh=128, blur=2, type=0, depth=16, chroma=6)
#Identical to MergeChroma(last, aWarpSharp2()) but faster and more memory efficient.
Process chroma channels with their own independent edge mask and copy luma channel from the input clip.
aWarpSharp2(thresh=128, blur=2, type=0, depth=16, chroma=5)
#Identical to MergeChroma(last, aWarpSharp2(chroma=3)) but faster and more memory efficient.
Only process the luma channel and copy chroma channels from the input clip.
aWarpSharp2(thresh=128, blur=2, type=0, depth=16, chroma=2)
#Identical to MergeLuma(last, aWarpSharp2()) but faster and more memory efficient.
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