RGBAdjust
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Revision as of 03:18, 27 January 2016 by Raffriff42 (Talk | contribs)
Multiplies each color channel with the given value, clipping the result at 0—255.
Contents |
Syntax and Parameters
RGBAdjust(clip clip [,
float r, float g, float b, float a,
float rb, float gb, float bb, float ab,
float rg, float gg, float bg, float ag,
bool analyze, bool dither ] )
- float r = 1.0
- float g = 1.0
- float b = 1.0
- Red, green and blue scaling factor. Range 0.0 to 255.0
- For example, r=3.0 multiplies the red channel pixel values by 3.
- float a = 1.0
- Alpha adjustment—the transparency information on a per-pixel basis.
- An alpha value of zero represents full transparency, and a value of 1 represents a full opacity.
- float rb = 0.0
- float gb = 0.0
- float bb = 0.0
- float ab = 0.0
- Bias adjustment—add a fixed positive or negative value to a channel's pixel values. For example,
- rb=16 will add 16 to all red pixel values and
- rb=-32 will subtract 32 from all red pixel values.
- float rg = 1.0
- float gg = 1.0
- float bg = 1.0
- float ag = 1.0
- Gamma adjustment—an exponential gain factor. For example,
- rg=1.2 will brighten the red pixel values and
- gg=0.8 will darken the green pixel values.
- bool analyze = false
- If true, RGBAdjust will print color channel statistics on the screen (see example below)
- There are Maximum and Minimum values for all channels.
- There is an Average and a Standard Deviation for all channels.
- There is Loose Minimum and Loose Maximum which ignore the brightest and darkest 0.4% (1/256) pixels.
- If true, RGBAdjust will print color channel statistics on the screen (see example below)
- bool dither = false
- If true, ordered dithering is applied when doing the adjustment.
Notes
- All arguments default—leaves the clip untouched:
RGBAdjust(1, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 1)
- Keep in mind ALL the channels are not scaled to accommodate changes to one—for that you should use Levels.
- So doing something like:
RGBAdjust(2, 1, 1, 1)
- will get you a whole lot of clipped red. If you WANT a whole lot of clipped red, there ya go - but if you want MORE red without clipping you'd do
Levels(0, 1, 255, 0, 128).RGBAdjust(2, 1, 1, 1)
- This would scale all the levels (and average luminance) by half, then double the red. Or more compact
RGBAdjust(1.0, 0.5, 0.5, 1.0)
- This leaves the red and halves the green and blue.
- To invert the alpha channel
RGBAdjust(a=-1.0, ab=255)
- Thus alpha pixels values become a=(255-a).
Examples
- Demonstrating analyze output
FFmpegSource2("sintel.mp4") RGBAdjust(analyze=true)
Changes
v2.60 | Added dither. |
v2.56 | Added offsets, gamma, analyze. |