ResampleAudio
From Avisynth wiki
AviSynth+
Up-to-date documentation: https://avisynthplus.readthedocs.io
High-quality change of audio sample rate.
- Accepts any number of channels.
- The conversion is skipped if the sample rate is already at the given rate.
- Supports fractional resampling (where new_rate_denominator ≠ 1).
- Note, internal rounding may affect AudioDuration slightly – see example below.
Syntax and Parameters
ResampleAudio(clip clip, int new_rate_numerator [, int new_rate_denominator ] )
- clip clip =
- Source clip. Supported audio sample types: 16-bit integer and 32-bit floating-point.
- Other sample types (8-, 24- and 32-bit integer) are automatically converted to floating-point.
- int new_rate_numerator =
- Set the numerator for the new sample rate.
- int new_rate_denominator = 1
- Set the denominator for the new sample rate. Default 1.
Examples
- Resample audio to 48 kHz:
source = WavSource("c:\audio.wav") return ResampleAudio(source, 48000)
- Exact 4% speed up for PAL telecine:
Nfr_num = 25 Nfr_den = 1 AviSource("C:\Film.avi") # 23.976 fps, 44100Hz Ar = AudioRate # intermediate sample rate: ResampleAudio(Ar*FramerateNumerator*Nfr_den, FramerateDenominator*Nfr_num) # final sample rate: AssumeSampleRate(Ar) AssumeFPS(Nfr_num, Nfr_den, false)
In the example above, the intermediate sample rate needs to be
- (AudioRate*FramerateNumerator*Nfr_den=1)/(FramerateDenominator*Nfr_num=25)
- or (44100 * 24000 * 1) / (1001 * 25) = 42293.706294...
but because audio sample rates are always integers, 42293.706294 must be rounded to 42294,
which results in a time slippage of about 30ms per hour.
Changes
v2.56 | Added new_sample_rate=float. |