SmoothUV
From Avisynth wiki
Abstract | |
---|---|
Author | Kurosu |
Version | v1.4.0 |
Download | smoothuv_dll_20030902.zip |
Category | Spatial Denoisers |
License | GPLv2 |
Discussion |
Contents |
Description
A spatial denoising that started out as a simple port of SmartSmoothIQ, but evolved into something more generic. SmoothUV processes the luma and chroma separately and it includes a general denoising function called SSHiQ and one specialized in derainbowing, SmoothUV.
Note: SmoothUV2 is recommended as a modern replacement for SmoothUV.
Requirements
- AviSynth 2.5.8 or later
- Progressive input only
- Supported color formats: YV12
- MMX capable CPU
Filters
Filter | Description | Color format |
---|---|---|
SmoothUV |
A derainbowing filter. |
YV12 |
SSHiQ |
A general purpose spatial denoising filter. |
YV12 |
Changelog
Version Date Changes
v1.4.0 2003/09/02 - Fixed HQ mode for radius > 4 - Added radius 7
v1.3.1 2003/08/31 - Speed improvement - Increased the edge influence, therefore increasing the HiQ part :)
v1.3 - Interlaced modes work without crashing - Interlaced HiQ mode work (normal interlaced mode was used before) - Add support for radii 5 and 6, at the cost of speed; could add bigger radius but it's starting to be really useless - Fixed convolution: all pixels intended to be used are now used - Speed improvement; but with the above fix, you shouldn't notice it :)
v1.2 - Fixes to SmoothUV
v1.1 - First public release
External Links
- Archive.org - SmoothUV archived documentation/hompage.
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