WarpSharp/WarpSharp
From Avisynth wiki
Sharpening filter like VirtualDub's WarpSharp. This filter tightens edges in an image by warping the image toward edge boundaries. For additional information take a look at the "the basic "warp sharp" algorithm" by Avery Lee.
Syntax and Parameters
- WarpSharp (clip, int "depth", int "blur", int "bump", float "cubic")
- clip =
- Input clip.
- clip =
- int depth = 128
- Warping strength.
- int depth = 128
- int blur = 3
- Blurring passes on the edge mask. Higher values increase processing time. You must blur at least once,
blur=0
causes artifacts.
- Blurring passes on the edge mask. Higher values increase processing time. You must blur at least once,
- int blur = 3
- int bump = 128
- Edge mask saturation limit; no pixel in the edge mask will have a value greater than bump. Reduce for less aggressive sharpening.
- int bump = 128
- float cubic = 0.6
- Cubic interpolation coefficient. You don't need to touch this.
- float cubic = 0.6
Examples
WarpSharp with default settings:
AviSource("Blah.avi") WarpSharp (depth=128, blur=3, bump=128, cubic=0.6)
External Links
- AquilineStudios - additional WarpSharp information.
- Doom9 Forum - a bit of information on how WarpSharp works.
Back to WarpSharp ←