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  • There were always problems with ScriptClip, namely variable stability in multithreading.
    31 KB (4,246 words) - 18:28, 28 November 2021
  • * Re-enabled Aften multithreading.
    17 KB (2,531 words) - 14:10, 11 January 2016
  • * Fixed OpenDMLSource() multithreading race problem. (QuaddiMM). * Replaced ```VideoFrame::SubFrame()``` with env->SubFrame() (Ready for MultiThreading, Thanks TSP).
    45 KB (6,227 words) - 20:41, 10 May 2013
  • It is NOT<span style="color:red">*</span> recommended to use animeivtc with multithreading and/or calling it multiple times in a script. If you want to multithread it
    30 KB (4,661 words) - 00:35, 1 May 2017
  • ...nable temporal (that is more than one frame is processed at the same time) multithreading. Use it later in the script to change the mode for the filters below it.
    15 KB (2,316 words) - 11:35, 23 April 2017
  • Fix: [DCT 8x8@8bit] safe multithreading for integer DCT (8x8 block size, 8 bit video): assembly had a single workin ... MDegrainN: fixed a bug causing occasionally horizontal magenta stripes in multithreading mode.
    27 KB (3,993 words) - 19:59, 7 November 2021
  • ...onditions; most commonly because a lot of decoders actually do not support multithreading. Default -1.
    23 KB (3,538 words) - 23:51, 20 April 2022
  • - reentrancy checks against bad multithreading usage
    9 KB (1,219 words) - 20:10, 25 June 2020
  • *Internal multithreading support (v0.35 only) - Internal multithreading disabled, "threads" is now just a dummy parameter.
    8 KB (1,104 words) - 18:39, 29 August 2020
  • 0.1.1 2018/07/19 - add prefetch parameter for multithreading from VapourSynth.<br>
    6 KB (798 words) - 08:04, 9 July 2020
  • v1.1 06/04/2009 - Updated to use Xvid 1.2.2 and multithreading.
    3 KB (353 words) - 16:11, 24 May 2020
  • Required due to OpenMP multithreading (vcomp100.dll).<br>
    7 KB (948 words) - 22:53, 12 June 2020
  • + Multithreading fixes for Avs+<br>
    30 KB (4,420 words) - 15:06, 16 January 2022
  • :Set it to false to disable plane slicing. Slicing is used in multithreading and can create artifacts at slice boundaries with error-diffusion algorithm
    113 KB (16,690 words) - 05:20, 24 July 2021
  • * [[SetFilterMTMode]] and multithreading related functions. ===Multithreading===
    21 KB (3,398 words) - 09:19, 8 February 2022
  • :::Enable multithreading. It actually uses only two threads as any more threading doesn't seem to be
    5 KB (679 words) - 16:24, 12 June 2022
  • ::: Number of cpu cores to use (1 to 4). The multithreading code path is completely bypassed if only 1 cpu is used.
    14 KB (2,059 words) - 00:09, 22 May 2020
  • + Added multithreading support (the <var>threads</var> and <var>thrdmthd</var>
    22 KB (2,980 words) - 16:15, 11 June 2020
  • ==MultiThreading== ...tected, internal multithreading is automatically disabled even if external multithreading isn't used (this can be reactivated in parameters).
    9 KB (969 words) - 17:43, 25 June 2020
  • Use multithreading (number of internal threads) ==MultiThreading==
    17 KB (1,899 words) - 21:08, 5 February 2022

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